
If you were to do a poll of all-time favorite weapons in the history of Warzone, the Grau would have a very good chance of winning. It's hard to put it into words exactly, but something about the Grau just feels so incredibly nice to use. Maybe it's the fantastic iron-sights, or perhaps it's the incredible recoil control. Either way, it's a fantastic weapon and it's still competitive in Warzone Pacific. Here's the best attachment setup and loadout for the Grau.
The Best Grau Setup

Muzzle | Monolithic Suppressor |
Barrel | Tempus 26.4" Archangel |
Laser | Tac Laser |
Underbarrel | Commando Foregrip |
Magazine | 60 Round Mags |
Unlike most Modern Warfare ARs we don't need an optic because the Archangel barrel gives us such remarkably impressive iron-sights to use. Instead of an optic, therefore, we're going to use the Tac laser for extra mobility. This opens the Grau up for use as a Sniper Support as well as a long-range AR. But if you want to really increase mobility, then consider replacing the 60 round mags for 50 round mags.
The Best Secondary, Equipment & Perks For A Grau Loadout
The Best Secondary Weapon For The Grau

Well, we mentioned how good the Grau was as a Sniper Support, and if you're using Modern Warfare weapons anyway, then consider the Kar98k. Pictured above is the standard Kar build, you want to use this for the best ADS and bullet velocity. But if you want to reduce flinch, then you could replace the FTAC Sport Comb stock with the Focus perk.
The Best Equipment For The Grau
Lethal | Semtex |
Tactical | Flash |
There's not much to say here. Semtex are easy to use and good against infantry and vehicles, while Flashbangs can be used to check for enemies or give yourself an advantage on the push. What's not to love?
The Best Perks For The Grau
Perk 1 | E.O.D. |
Perk 2 | Overkill |
Perk 3 | Combat Scout |
Cold-blooded is also a great choice for the first perk slot, but E.O.D. is also a great passive counter to explosives. Either would work well for this loadout. Then in the second perk slot the choice is obvious: we need Overkill to take two primary weapons. And in the third slot we're sticking with Combat Scout because it's great if you're sniping with your squad to ping up the enemies as they rotate and try to avoid your shots.
If the Grau just isn't quite cutting it for you, or you just want something with a little more range, then you should try the Whitley LMG.