Warzone's new Pacific Map, Caldera, looks absolutely stunning, but that's not the most surprising thing about it. Warzone Caldera is introducing Dogfighting to Call of Duty for the first time in series' history. It's an impressive idea, and we are very excited to see how this will work in-game.
For those of you who don't know, Dogfighting is when two aeroplanes chase each other, engaging in aerial combat. We are very unsure of how it will work in the context of a Battle Royale. After all, we don't want it to get too unbalanced.
How Does Dogfighting Work in Warzone's New Caldera Map?
Dogfighting is coming to Warzone in Vanguard Season One's new Caldera Map, as part of its new take on Battle Royale. According to the Call of Duty Blog, Dogfighting will be added in the Season One update along with the new map, and will be available to all players in the game. In the map, players will be able to take to the skies to engage in aerial combat whilst also assaulting ground units. The catch? Well, AA Guns will be scattered around Caldera to break up aerial battles. Speaking of Dogfighting, Activision stated the following:
Dogfighting, New Vanguard Content, Shine in Dedicated Playlist. Available to all players, take to the skies or maneuver AA guns to breakup epic aerial battles in Vanguard Royale, featuring a streamlined loadout and weapon pool.
Caldera will be the first step in Vanguard's full integration with Warzone, offering a brand-new take on the classic Battle Royale. This is a massive breath of fresh air for Warzone fans, who have had to contend with the same stale map for almost two years at this point. Verdansk was great, yes, but it's time for a change.
This new tropical island comes loaded with:— Call of Duty (@CallofDuty) October 28, 2021
200+ POIs ready to explore from sandy beaches to mysterious ruins
Fully optimized cross-play, cross-progression & cross-gen support
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Vanguard's integration into Warzone is going to be a complicated process, introducing cross-game progression, all the game's previous non-map-related content – i.e. Operators, Weapons, etc. – and a bunch of new modes. We are interested to see how this integration process works out, seeing as that when Call of Duty: Black Ops Cold War integrated with Warzone in December last year, it was a balancing nightmare.
Raven Software did eventually get the situation under control, though, with Warzone becoming relatively playable again in late January, early February, of this year. It hurt the game significantly, however, and that is something that Raven will want to avoid as much as possible this year. It's a tricky task balancing Modern Warfare, BOCW, and Vanguard guns and content together, and we're feeling a little skeptical, but we do hope that they'll manage okay.
When it comes to Dogfighting in Warzone, though, we couldn't be any less skeptical. Whether it is balanced or not doesn't really matter. It's going to be insanely fun no matter what. If there's a problem, they'll patch that problem, and hopefully the game will reach an equilibrium. All that being said, Battlefield manages to balance such things year in and year out, so we're not too concerned.
The Pacific is home to dogfighting, aerial battles in the azure skies above the majestic isle. Think of a Precision Airstrike where you are in the cockpit, ready to rain down fire on a squad or defend yours from an enemy pilot. That, in its most basic terms, is what you can imagine aerial combat is like in the Pacific.
There will also be a Machinegun Fighter Aircraft that will "add another element of strategy and firepower to your squad's winning Warzone Pacific tactics". This will be one of many brand-new vehicles set for inclusion in Vanguard's new map and modes. One of these is an Anti-Air Truck that will be a great way to take down planes if you don't have a launcher handy. Dogfighting in Warzone? Well, we've got to admit that we're hyped!