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10 Video Games That Deserve a Sequel

1-10

Jon Ramuz Jon Ramuz
Gaming - June 26th 2026, 20:30 GMT+2
Bloodborne

10. Bloodborne (2015)

Bloodborne still feels like the one FromSoftware nightmare Sony accidentally locked in a very expensive attic. Its gothic speed, trick weapons, cosmic horror, and aggressive combat made it more than “Dark Souls with a Victorian coat,” which is why the silence around a sequel feels almost theatrical at this point. A follow-up could push Yharnam’s plague-ridden mythology into new cities, new beasts, and new reasons to distrust anyone coughing near a lantern. | © FromSoftware / Sony Computer Entertainment

Games That Deserve A Sequel Bully

9. Bully (2006)

Bully remains one of Rockstar’s strangest miracles: a schoolyard open-world game that somehow turned wedgies, cliques, bicycles, prefects, and teenage chaos into something sharper than most crime epics. A sequel would not need to turn Bullworth into GTA Jr.; the fun was always in making small power struggles feel absurdly important. Modern campus politics, social media drama, and Rockstar’s eye for petty human behavior could make Jimmy Hopkins’ spiritual successor dangerous in all the right ways. | © Rockstar Games

Starcraft 2

8. Starcraft 2 (2010)

StarCraft II did not just keep real-time strategy alive for another generation; it kept the genre arguing, sweating, and clicking like rent depended on it. Blizzard gave the Terrans, Zerg, and Protoss a massive trilogy, but the universe still feels weirdly underused for a series with this much lore, competitive history, and operatic betrayal. A proper sequel could modernize RTS without sanding off the tension that made every mineral line feel like a crime scene waiting to happen. | © Blizzard Entertainment

Games That Deserve A Sequel The Warriors

7. The Warriors (2005)

The Warriors understood something most licensed games miss: adaptation works better when it expands the alleyways around the movie instead of simply tracing the poster. Rockstar turned gang brawls, subway runs, and pre-film backstory into a grimy beat-’em-up with actual texture, not just nostalgia wearing a vest. A sequel or spiritual successor could revisit that street-level structure with deeper crew systems, rougher combat, and a city that feels like it might bite first. | © Rockstar Games

Games That Deserve A Sequel L A Noire

6. L.A. Noire (2011)

L.A. Noire was awkward, ambitious, expensive-looking, and completely fascinating, which is honestly a better legacy than being merely polished. Its facial-scanning interrogations became infamous for all the wrong little reasons, but the idea of reading suspects, chasing leads, and solving cases in a period open world still has ridiculous potential. A sequel set in another decade or city could turn detective work into something sharper, less stiff, and far more reactive than Cole Phelps staring holes through everyone. | © Team Bondi

Games That Deserve A Sequel Demon Souls

5. Demon's Souls (2009)

Demon’s Souls already spawned an entire design language, yet it still feels like the eerie prototype that never got its own direct continuation. Boletaria had a crueler, lonelier flavor than the games that followed, with a world tendency system that made every choice feel like the game was quietly judging your soul. A sequel could bring back that haunted kingdom logic while letting FromSoftware revisit the raw, hostile weirdness that started the whole modern Souls obsession. | © FromSoftware

Games That Deserve A Sequel Fable

4. Fable 1 (2005)

Fable had sequels, yes, but the original still deserves a follow-up that chases its specific promise: a fairy-tale RPG where morality, vanity, hero worship, and terrible haircuts all somehow matter. Albion was never just about quests; it was about becoming a folk legend while the game poked fun at your ego every five minutes. A sequel built around deeper consequences, stranger villages, and that unmistakably British sense of mischief could make the fantasy genre feel less self-serious again. | © Lionhead Studios

Games That Deserve A Sequel Diddy Kong Racing

3. Diddy Kong Racing (1997)

Diddy Kong Racing looked like a cute kart racer until it casually pulled out planes, hovercrafts, boss races, an overworld, silver coin challenges, and a giant space pig with zero respect for children. It had the structure of an adventure game hiding inside a racing game, which is exactly why fans still talk about it differently from other Nintendo 64 racers. A sequel could turn that format into a full racing campaign, with modern track design and way more chaos than another simple cup menu. | © Rare

Games That Deserve A Sequel Simpsons Hit Run

2. The Simpsons: Hit & Run (2003)

The Simpsons: Hit & Run became the Springfield game people still want because it captured the show’s geography as a playable joke machine, not just a licensed backdrop. The driving was messy in the best way, the missions were pure early-2000s nonsense, and every corner seemed built for fans who knew exactly why that giant escalator mattered. A sequel could use decades of new episodes, locations, and gags, assuming the licensing gods stop throwing rakes in front of everyone. | © Radical Entertainment

Games That Deserve A Sequel Half Life 2

1. Half-Life 2 (2004)

Half-Life 2 has been sequel-starved for so long that its absence became part of gaming culture, like a physics object nobody wants to pick up in case it explodes. Valve’s shooter changed how players thought about worldbuilding, momentum, environmental storytelling, and crowbars, then left Gordon Freeman stranded in one of the industry’s most famous unfinished sentences. A true sequel would carry impossible expectations, but that is also the point: some silences are too loud to leave alone forever. | © Valve

1-10

Great video games do not always get the follow-up they deserve. Sometimes sales get messy, studios move on, rights vanish into corporate fog, or a cult classic simply arrives at the wrong time and spends the next decade being mourned in Reddit threads. These are the games that still feel unfinished in the best possible way: worlds worth revisiting, mechanics worth modernizing, and stories that could absolutely survive one more loading screen.

  • Facebook X Reddit WhatsApp Copy URL

Great video games do not always get the follow-up they deserve. Sometimes sales get messy, studios move on, rights vanish into corporate fog, or a cult classic simply arrives at the wrong time and spends the next decade being mourned in Reddit threads. These are the games that still feel unfinished in the best possible way: worlds worth revisiting, mechanics worth modernizing, and stories that could absolutely survive one more loading screen.

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