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10 Video Games That Deserve a Sequel

1-10

Jon Ramuz Jon Ramuz
Gaming - March 30th 2026, 19:00 GMT+2
Bloodborne

10. Bloodborne (2015)

Putting Bloodborne on a list like this almost feels unfair, because it is the obvious one. Players have been asking for more Yharnam for years, and not in the vague, nostalgic way people talk about old favorites, but with real desperation for another trip into that nightmare. The speed of the combat, the aggression baked into every encounter, and the slow unraveling of its cosmic horror made it stand apart even in FromSoftware’s stacked catalog. What still stings is that Bloodborne never felt creatively exhausted. It felt like the start of a branch that should have kept growing. | © Sony Computer Entertainment

Starcraft 2

9. Starcraft 2 (2010)

For a lot of strategy fans, the wait has gone past impatience and entered a different stage entirely: disbelief. StarCraft II delivered a polished competitive scene, three strong faction identities, and a campaign arc that kept Blizzard’s sci-fi universe alive for years, yet the series still sits there without a true next chapter. That absence feels bigger now because RTS games no longer dominate the mainstream the way they once did, which makes StarCraft exactly the kind of name that could bring the genre back into focus. The appetite is still there. People do not talk about StarCraft II like a relic; they talk about it like unfinished business. | © Blizzard Entertainment

Games That Deserve A Sequel Bully

8. Bully (2006)

Rockstar has built entire empires out of crime sagas and open-world chaos, which only makes the silence around Bully feel stranger. That game found comedy, cruelty, and coming-of-age tension inside a school setting that could have easily turned gimmicky in lesser hands. Instead, it became one of the studio’s most distinct releases, with Jimmy Hopkins navigating cliques, rivalries, and petty rebellion in a world that felt smaller than GTA but somehow more intimate. A sequel could have pushed the concept far beyond the original campus, whether through college, a new school, or a sharper modern satire. Bully never stopped feeling expandable. | © Rockstar Games

Games That Deserve A Sequel L A Noire

7. L.A. Noire (2011)

Not many games have dared to make reading a suspect’s face feel as important as pulling a trigger, and that alone is enough to keep L.A. Noire in these conversations. Its detective structure, period atmosphere, and interrogation system gave it a personality that most open-world crime games still do not have. It was slower, stranger, and much more interested in doubt than power fantasy. That is exactly why a sequel still sounds exciting instead of redundant. Better writing, stronger cases, and more natural investigative systems could turn L.A. Noire into something truly special the second time around. The original already proved the concept was worth chasing. | © Rockstar Games

Games That Deserve A Sequel The Warriors

6. The Warriors (2005)

A lot of licensed games fade because they lean too hard on the movie and forget to become memorable games on their own. The Warriors did the opposite. Rockstar used the film as a foundation, then built a rough, grimy brawler around it that had attitude, co-op chaos, and a sense of street-level identity that made every gang confrontation feel personal. What keeps the sequel conversation alive is how easy it is to imagine that formula evolving. A modern The Warriors follow-up could go bigger, meaner, and more mechanically refined without losing the grime that made the original hit. The bones for a franchise were always there. | © Rockstar Games

Games That Deserve A Sequel Fable

5. Fable 1 (2005)

What made the first Fable so easy to love was never just the morality system or the fantasy setting. It was the tone: playful, slightly mischievous, and confident enough to make Albion feel like a real place instead of a generic kingdom map with quests attached. Later entries expanded the world, but they also drifted away from some of the charm that made the original feel so personal. There was something special about growing your hero from childhood into legend while the game kept nudging, teasing, and reacting to every choice. A proper sequel in that original spirit would not need to reinvent Fable. It would just need to remember why people fell for it in the first place. | © Microsoft Game Studios

Games That Deserve A Sequel Demon Souls

4. Demon's Souls (2009)

This one comes with an asterisk, because yes, Demon’s Souls technically gave birth to an entire lineage. Still, that is not the same as getting a real sequel that returns to its specific mood, structure, and eerie sense of isolation. Boletaria had a different kind of magic from later Souls games, less grand in presentation and somehow more oppressive because of it. The fragmented world, the strange NPCs, and that constant feeling of stepping into a cursed kingdom already halfway swallowed by ruin all gave it a flavor no successor truly copied. People do not ask for more Demon’s Souls because they want another hard RPG. They ask because that exact nightmare still feels unfinished. | © Sony Computer Entertainment

Games That Deserve A Sequel Simpsons Hit Run

3. The Simpsons: Hit & Run (2003)

Plenty of licensed games survive on affection alone, but The Simpsons: Hit & Run earned its reputation by being genuinely fun even without the cartoon skin. It had satire, solid driving, chaotic mission design, and a version of Springfield that felt lovingly built rather than lazily borrowed. The reason people keep bringing it up is simple: no one ever really replaced it. There have been open-world games, there have been Simpsons games, and there have been games full of TV nostalgia, but almost nothing has recreated that exact mix of parody and freedom. A proper sequel would not need to chase realism or scale. It would just need to drop players back into that yellow-tinted madness with the same confidence the original had. | © Vivendi Universal Games

Games That Deserve A Sequel Diddy Kong Racing

2. Diddy Kong Racing (1997)

Mario may own the kart racing throne, but Diddy Kong Racing has lived in a different corner of players’ brains for years because it was doing more than just copying the formula. The adventure structure, the hub world, and the mix of karts, hovercrafts, and planes gave it a sense of variety that made every new area feel like progress instead of another cup on a menu. That is why its legacy has lasted so long. Fans are not only nostalgic for the races themselves; they miss the idea of a racing game with an actual journey built into it. A modern Diddy Kong Racing that leaned back into exploration and vehicle variety could stand out immediately, because even now, almost nobody makes this kind of game. | © Nintendo

Games That Deserve A Sequel Half Life 2

1. Half-Life 2 (2004)

No game on this list carries more sequel baggage than Half-Life 2, and at this point the frustration around it has become part of gaming culture. What keeps the demand alive is not only the cliffhanger, even if that remains one of the medium’s most infamous loose ends. It is also the fact that Half-Life 2 still feels alive in the way people talk about it: the physics, the pacing, the atmosphere of City 17, and the sense that Valve was always a step ahead of everyone else. Players were never asking for just another shooter with Gordon Freeman in it. They wanted the kind of sequel that pushes the medium forward again, the same way Half-Life 2 once did. | © Valve

1-10

Nothing ages faster than a great game that never got a follow-up. One strong release is all it takes for players to spend years replaying the same campaign, revisiting the same world, and wondering why nobody ever came back for round two.

Sometimes the story was left hanging, but that is not always the reason. In a lot of cases, the bigger loss is seeing a brilliant combat system, a wild setting, or a genuinely fresh idea get one shot and then vanish while safer franchises keep getting sequels.

Note: We've included a couple of games that actually did get a sequel, but we feel they need another.

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Nothing ages faster than a great game that never got a follow-up. One strong release is all it takes for players to spend years replaying the same campaign, revisiting the same world, and wondering why nobody ever came back for round two.

Sometimes the story was left hanging, but that is not always the reason. In a lot of cases, the bigger loss is seeing a brilliant combat system, a wild setting, or a genuinely fresh idea get one shot and then vanish while safer franchises keep getting sequels.

Note: We've included a couple of games that actually did get a sequel, but we feel they need another.

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