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The Video Games With the Most Re-Releases of All Time

1-15

Ignacio Weil Ignacio Weil
Gaming - September 30th 2026, 19:00 GMT+2
Cropped skyrim youre finally awake

15. The Elder Scrolls V: Skyrim (2011) — 9+ Major Releases

Bethesda has reissued Skyrim so many times that the joke eventually reached the people making it. What began on PC, PS3 and Xbox 360 has since crossed multiple console generations, gained Special and Anniversary Editions, gone portable, entered VR and even received a native Switch 2 release. Tamriel apparently has no intention of respecting hardware obsolescence. | © Bethesda Game Studios

Cropped Super Mario Bros

14. Super Mario Bros. (1985) — 10+ Releases

World 1-1 has survived long enough to qualify as historical architecture. Nintendo has repeatedly brought Super Mario Bros. forward through compilations, handheld releases, Virtual Console services, miniature consoles and Nintendo Switch Online, giving generation after generation another chance to immediately walk into the first Goomba. More impressive than its longevity is how little the fundamentals needed fixing. | © Nintendo

Final Fantasy I

13. Final Fantasy (1987) — 10+ Releases

Square’s original Final Fantasy has been rebuilt almost as often as its heroes have saved those four crystals. The RPG migrated from Famicom hardware to PlayStation, WonderSwan, PSP, phones and modern consoles, picking up new graphics, balance changes and entire remasters along the way. The Pixel Remaster made its latest incarnation considerably prettier without sanding away the old-school cruelty. | © Square Enix

Doom

12. Doom (1993) — 10+ Official Releases

Forget refrigerators and pregnancy tests for a moment: the officially released versions of Doom already cover an absurd amount of hardware. id Software’s shooter moved from DOS to SNES, Jaguar, 32X, PlayStation, Game Boy Advance, phones and modern consoles, among others. Its stripped-down speed and brilliant level design proved unusually resistant to aging — even when certain ports absolutely were not. | © id Software

Street Fighter II

11. Street Fighter II (1991) — 10+ Releases

Calling it Street Fighter II eventually became wonderfully misleading. Capcom spent years revising, porting and repackaging its arcade phenomenon, while the original World Warrior version itself escaped onto computers, consoles, handhelds and later retro collections. Entire fighting-game conventions were built around what happened here, so selling Ryu and company one more time has rarely required much persuasion. | © Capcom

Resident Evil 4

10. Resident Evil 4 (2005) — 11+ Releases

Leon Kennedy has been rescuing Ashley from roughly every machine capable of rendering a chainsaw. Resident Evil 4 escaped its GameCube origins for PlayStation 2, Wii, PC, HD consoles, Switch, mobile devices and VR, often gaining just enough new material to justify another purchase. Capcom eventually remade the whole thing, yet the wonderfully strange original keeps refusing retirement. | © Capcom

Myst 1993

9. Myst (1993) — 14 Releases

For a game built around being stranded somewhere impossibly quiet, Myst certainly traveled. Cyan’s adventure moved across Macs, Windows PCs, consoles, handhelds and mobile devices before receiving increasingly elaborate modern rebuilds. Each technological jump gave its eerie island another coat of paint, but the real attraction never changed: obscure machinery, cryptic books and the uncomfortable suspicion that you forgot to write something down. | © Cyan

Qbert

8. Q*bert (1982) — 19 Releases

A pyramid, a bouncing orange creature and vocabulary composed largely of angry symbols turned out to be remarkably portable. Qbert* jumped from arcades onto Atari machines, ColecoVision, Commodore 64, Intellivision, NES, Game Boy and later digital platforms, surviving several eras in which its design should theoretically have looked prehistoric. Instead, one mistimed hop still produces exactly the intended response: @!#?@!. | © D. Gottlieb & Co.

Sonic the Hedgehog 1991

7. Sonic the Hedgehog (1991) — 21 Releases

Sega has found approximately seventeen thousand excuses to send Sonic through Green Hill Zone again. The Genesis original has resurfaced through standalone ports, mobile conversions, 3D remasters and collections such as Sonic Origins, often adding widescreen support or quality-of-life tweaks around an adventure players already know by muscle memory. That opening loop may eventually outlive civilization itself. | © Sega

Prince of Persia 2008

6. Prince of Persia (1989) — 23 Releases

Jordan Mechner’s rotoscoped prince spent the early 1990s performing one of gaming’s most ambitious platform tours. After debuting on Apple II, Prince of Persia reached DOS, Amiga, Macintosh, NES, SNES, Genesis, Sega CD, Game Boy and numerous other systems, sometimes changing dramatically between machines. The hardware varied; the anxiety of barely clearing a spike pit before the clock expired did not. | © Broderbund

Dragons Lair

5. Dragon’s Lair (1983) — 24 Releases

Dragon’s Lair looked like stolen footage from a cartoon when most arcade characters were still collections of chunky pixels. That visual advantage made Dirk the Daring irresistible to port, first across computers and CD-based consoles and later onto DVD players, handhelds, phones and digital storefronts. Its trial-and-error gameplay remains brutally simple, but Don Bluth’s animation has been selling the illusion for decades. | © Cinematronics

Bubble Bobble 1986

4. Bubble Bobble (1986) — 25 Releases

Bub and Bob quietly conquered hardware while everyone was distracted by the unbearably catchy music. Taito’s arcade favorite received versions for home computers, NES, Master System, Game Boy, Game Gear and numerous later platforms, with its cooperative bubble-trapping formula adapting neatly to nearly every controller thrown at it. Cute dinosaurs, fruit bonuses and escalating panic apparently require very little technological infrastructure. | © Taito

Lemmings 1991

3. Lemmings (1991) — 25 Releases

Apparently, preventing tiny green-haired people from walking confidently into lava works on almost anything. DMA Design’s Lemmings spread from the Amiga to DOS, Macintosh, Genesis, SNES, NES, Game Boy, Game Gear, Lynx, 3DO and a ridiculous selection of other machines. The interface occasionally suffered during those migrations, but the central puzzle — saving creatures determined to die — remained beautifully platform-agnostic. | © DMA Design

ARCADE GAME SERIES PAC MAN

2. Pac-Man (1980) — 40 Releases

If a device had a screen and buttons, somebody eventually tried putting Pac-Man on it. Namco’s arcade landmark migrated to an enormous range of consoles, computers, handhelds, phones and compilations, with individual systems sometimes receiving the game more than once through different collections. The remarkable part is how little explanation it ever needs: dots, ghosts, maze, panic. Forty-plus years later, everyone understands the assignment. | © Namco

Tetris

1. Tetris (1984) — 200+ Official Versions

Tetris does not merely win this category; it makes counting feel slightly ridiculous. More than 200 officially licensed variants have appeared across at least 70 systems, covering conventional consoles and computers alongside phones, handheld gadgets and assorted technological oddities. Alexey Pajitnov created rules so clean that almost any screen can host them, which is presumably why humanity keeps testing that theory. | © The Tetris Company

1-15

At this point, Skyrim has spent so much time being re-released that buying it on a new platform almost feels like a gaming tradition. It is hardly alone. From arcade classics that survived half a dozen hardware generations to modern hits endlessly repackaged as remasters, definitive editions and upgraded ports, certain titles have been sold back to players an absurd number of times. Here are the biggest repeat offenders.

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At this point, Skyrim has spent so much time being re-released that buying it on a new platform almost feels like a gaming tradition. It is hardly alone. From arcade classics that survived half a dozen hardware generations to modern hits endlessly repackaged as remasters, definitive editions and upgraded ports, certain titles have been sold back to players an absurd number of times. Here are the biggest repeat offenders.

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