Franchises are not supposed to survive their own last words, but games pull off that trick all the time. One entry arrives with the weight of a farewell, ties up loose ends, burns through every big idea it has left, and clearly feels like the point where the curtain should fall.
And then somebody kicks the door back open. Whether it was fan demand, publisher panic, unfinished business, or the simple inability to leave a profitable name alone, these 10 video games looked built to end their series for good – until the industry remembered that “final” does not always mean very much.