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15 Dead Multiplayer Games That Deserved to Live

1-15

Gone too soon.

Nazarii Verbitskiy Nazarii Verbitskiy
Gaming - October 22nd 2025, 17:00 GMT+2
Aliens vs Predator

15. Aliens vs Predator

Aliens vs. Predator had all the right ingredients — three iconic species, brutal combat, and a moody atmosphere. What it didn’t have was staying power: matchmaking barely worked, updates were rare, and single-player felt half-baked. With no community support and paid DLC turning people off, it never stood a chance against the FPS heavyweights. | © Rebellion Developments

Monday Night Combat

14. Monday Night Combat

Monday Night Combat was a wild idea — a mash-up of class shooters and MOBAs that somehow worked. But bugs, no matchmaking, and veterans steamrolling new players drove people away fast. Instead of fixing what was broken, the devs chased new modes and cosmetics until the whole thing collapsed under its own chaos. | © Uber Entertainment

Titanfall 2

13. Titanfall 2

Titanfall 2 had everything — brilliant movement, tight shooting, and giant mechs that felt incredible to control. But launching between Battlefield 1 and Call of Duty: Infinite Warfare doomed it from the start, and the follow-up support never came. Add in hackers, DDoS attacks, and a brutal learning curve, and one of the best shooters ever made got left behind. | © Respawn Entertainment

Need for Speed World

12. Need for Speed: World

Need for Speed: World had all the pieces to be great, but couldn’t live up to the franchise’s name. Content updates mostly meant new cars instead of real expansions, and cheaters ran wild with little control. After five years, EA decided it wasn’t worth fixing, a fast game that ran out of road. | © Electronic Arts

Half Life 2 Deathmatch

11. Half-Life 2: Deathmatch

Half-Life 2: Deathmatch was pure chaos in the best way possible. Players flung toilets, barrels, and saw blades at each other with the gravity gun, turning every fight into slapstick genius. It wasn’t polished, but few shooters have ever been that endlessly, stupidly fun. | © Valve

Guns of Icarus

10. Guns of Icarus

Guns of Icarus had something special — teams piloting airships together, shouting directions as the sky burned around them. But a tiny player base, messy matchmaking, and the poorly handled Alliance expansion slowly grounded it. By the time updates stopped coming, even the most loyal captains had nowhere left to fly. | © Muse Games

Return to Castle Wolfenstein

9. Return to Castle Wolfenstein

Return to Castle Wolfenstein never really “died” - this game just aged out of its moment. The game’s story was serviceable but predictable, and its aging engine made it tough to keep up with newer shooters. Multiplayer carried the experience for a while, but with few maps and no true single-player sequel, its audience eventually drifted away. | © id Software

Blur

8. Blur

Blur was that rare racing game that nailed both coolness and speed. Licensed cars, glowing power-ups, and chaotic multiplayer made it unforgettable for those who played it. Sadly, studio closures and expired car licenses pulled it from stores, leaving one of the most exciting racers of its time stuck on a red light. | © Bizarre Creations

Chromehounds

7. Chromehounds

Chromehounds was ahead of its time — a mech game built around teamwork, communication, and massive online wars. Once the servers shut down and Xbox Party Chat replaced its in-game comms, that coordination vanished. Without it, the community fell apart, and one of the most ambitious mech games ever made quietly disappeared. | © FromSoftware

Loadout

6. Loadout

Loadout was pure, over-the-top fun - cartoon gore, ridiculous weapons, and frantic matches that never took themselves too seriously. But once the initial hype faded, there wasn’t much to keep players around. The shift to PvE and a console port only split the small community further, and the game never recovered. | © Edge of Reality

Star Wars Battlefront II

5. Star Wars: Battlefront II

Star Wars: Battlefront II could’ve been one of the greats: big battles, gorgeous maps, and the joy of charging into chaos as your favorite hero. But without community servers or real moderation, hackers turned it into a mess. It’s wild that a game this polished on the surface was left to rot because nobody was watching the back end. However, there is a good amount of players coming back to the game every now and then around May 4th, to revive the spirits for a few days. | © Savage Entertainment

Dirty Bomb

4. Dirty Bomb

Dirty Bomb had everything a great team shooter needed — fast movement, sharp gunplay, and really smart objectives that rewarded teamwork. What killed it wasn’t the gameplay but the noise around it: endless negativity, broken promises, and frustration boiling over in the community. It’s a shame, because under all that chaos was one of the most exciting multiplayer FPS experiences ever made. | © Splash Damage

Day of Defeat

3. Day of Defeat

Day of Defeat used to be the multiplayer shooter for WWII fans before the genre was flooded. It had incredible map design, tight gunplay, and that classic Valve balance that kept matches tense and fair. Now it’s mostly forgotten, but anyone who played it knows it was one of Valve’s finest creations. | © Valve

Friends vs Friends

2. Friends vs Friends

Friends vs Friends had this weirdly brilliant mix of shooting and deck-building that made every round feel different. You’d drop a shark on someone’s head one match and shrink them to half size the next. It just needed more stuff to keep people coming back — the idea was solid, it just ran out of fuel too soon. | © Raw Fury

Uncharted 2

1. Uncharted 2

Uncharted 2 multiplayer was a hidden gem: fast, punchy, and way more fun than most people remember. It blended tight third-person shooting with that signature Naughty Dog flair for chaos, making every rooftop fight feel cinematic. Fans who discovered it still swear it was one of the most underrated multiplayer modes of its generation. | © Sony Computer Entertainment

1-15

Some multiplayer games don’t die because they were bad — they die because timing, management, or sheer bad luck got in the way. Servers shut down, updates stopped coming, and entire communities vanished overnight. Here are 15 games that deserved a second shot at life, even if all that’s left now are the memories.

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Some multiplayer games don’t die because they were bad — they die because timing, management, or sheer bad luck got in the way. Servers shut down, updates stopped coming, and entire communities vanished overnight. Here are 15 games that deserved a second shot at life, even if all that’s left now are the memories.

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