You know a boss is built different when the community stops arguing about “git gud” and starts trading survival tips like it’s a disaster movie. Then the patch hits, the damage numbers shrink, and suddenly that “impossible” phase feels… suspiciously beatable.
These are the fights that launched as pure misery—overtuned movesets, unfair RNG, or one mistake turning into a full restart—until developers quietly stepped in and sanded off the sharpest edges. If you ever thought, “No way this is intended,” you were probably right.