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15 Video Games You Probably Didn't Finish

1-15

Nazarii Verbitskiy Nazarii Verbitskiy
Gaming - June 4th 2026, 18:30 GMT+2
Starfield

15. Starfield (2023)

Space exploration sounds romantic until your quest log starts looking like a NASA filing cabinet with emotional baggage. Starfield gives players hundreds of planets, faction storylines, ship-building rabbit holes, outpost systems, and enough loading screens to make “one more mission” feel like a legal contract. Plenty of players came for Bethesda’s grand sci-fi RPG fantasy, then quietly vanished somewhere between scanning minerals, reorganizing cargo, and pretending they would definitely return to the main quest tomorrow. | © Bethesda Game Studios

Elden ring

14. Elden Ring (2022)

Nobody loads into Elden Ring expecting a gentle stroll, but the Lands Between still finds new ways to humble even confident players. One minute you are following golden light like a responsible Tarnished, the next you are underleveled in a nightmare swamp, arguing with a dragon, or getting folded by a boss whose second phase feels like a personal insult. It is a masterpiece, yes, but also a giant open-world endurance test with a sword pointed directly at your free time. | © FromSoftware

Baldurs Gate 3

13. Baldur’s Gate III (2023)

Starting Baldur’s Gate III is easy; escaping its gravitational pull is where things get suspicious. Larian’s RPG turns every locked door, stray animal, party argument, and morally cursed dice roll into a possible detour, which is wonderful until Act 3 arrives with the density of a fantasy tax audit. Many players spent dozens of hours perfecting builds, romancing companions, and reloading conversations, then realized the actual ending was still somewhere far beyond the next “quick” side quest. | © Larian Studios

Cropped Watch Dogs 2

12. Watch Dogs 2 (2016)

Watch Dogs 2 has the breezy San Francisco vibe of a game that should be easy to cruise through, and then it keeps handing you gadgets, drones, hacking puzzles, co-op distractions, and open-world mischief. The story moves with more personality than the first game, but the best part is often ignoring the mission marker and turning the city into a playground for digital chaos. Completion gets postponed not because the game is punishing, but because causing beautifully dumb trouble is usually more tempting than progress. | © Ubisoft Montreal

Hogwarts legacy

11. Hogwarts Legacy (2023)

The fantasy of attending Hogwarts is powerful enough to carry players through classes, castle secrets, broom upgrades, beast care, and approximately nine million collectible icons. Hogwarts Legacy knows exactly how to keep fans wandering hallways, solving Merlin Trials, and checking every suspicious wall as if a new childhood memory might pop out. The main story is not especially impossible to finish, but the map turns “I’ll just explore Hogsmeade” into a three-hour spell-casting errand spiral. | © Avalanche Software

Super Smash Bros Ultimate

10. Super Smash Bros. Ultimate (2018)

Most people bought Super Smash Bros. Ultimate to throw Mario, Link, Pikachu, and everyone else into chaotic living-room warfare, not to become a full-time Spirit Board archivist. The World of Light mode is enormous, strange, and oddly easy to abandon once multiplayer takes over, especially when the roster itself already feels like a museum with punching. Unlocking fighters is satisfying; clearing every battle, spirit, challenge, and corner of the campaign requires a level of discipline rarely found near a party game. | © Bandai Namco Studios / Sora Ltd.

Star Wars Jedi Survivor

9. Star Wars Jedi: Survivor (2023)

Cal Kestis returned with better combat, bigger planets, deeper customization, and the classic Star Wars talent for turning every destination into a collapsing obstacle course. Star Wars Jedi: Survivor is not absurdly long compared with giant RPGs, but its layered maps, traversal upgrades, optional bosses, and collectible-heavy planets make completion feel much larger than the cinematic campaign suggests. Plenty of players beat a rancor once, opened the map, saw unexplored paths everywhere, and made a quiet peace with the Force. | © Respawn Entertainment

Cropped tears of the kingdom

8. The Legend of Zelda: Tears of the Kingdom (2023)

Nintendo did not simply give players Hyrule again; it stacked islands above it, carved a terrifying underworld beneath it, and handed Link a toolset that turned every objective into an engineering dissertation. Tears of the Kingdom makes finishing the story feel almost rude when there are shrines to solve, Koroks to rescue, machines to build, caves to map, and disasters to invent with rockets. The final boss can wait, apparently, because someone needs to see whether a bridge made of logs and bad judgment will fly. | © Nintendo EPD

Assassins Creed Valhalla

7. Assassin’s Creed Valhalla (2020)

Assassin’s Creed Valhalla is the kind of game where invading England starts as a bold Viking saga and slowly becomes an unpaid internship in regional management. Eivor’s journey has raids, alliances, mysteries, Order targets, gear hunts, settlement upgrades, and entire arcs that feel like their own smaller seasons of prestige television. The scale is impressive, but it also explains why so many players conquered several kingdoms, admired the beard options, and then quietly let the rest of the campaign age like mead in the backlog. | © Ubisoft Montreal

Xenoblade Chronicles X

6. Xenoblade Chronicles X (2015)

A massive alien planet, giant mechs, dense systems, tiny menus, and a story that makes you earn every new layer: Xenoblade Chronicles X never pretends to be casual homework. Mira is beautiful and intimidating, filled with creatures that look like they were designed specifically to punish curiosity with one casual stomp. The Skell fantasy is irresistible once it clicks, but getting there means accepting a mountain of mechanics, affinity requirements, exploration targets, and combat rules that scared off plenty of would-be space colonists. | © Monolith Soft

Dragon age inquisition

5. Dragon Age: Inquisition (2014)

Dragon Age: Inquisition opens with a hole in the sky and somehow finds time to make gathering elfroot feel like a national security matter. BioWare built a huge fantasy RPG full of companions, politics, dragons, war-table operations, romances, and zones that practically beg players to clear every icon before moving on. The Hinterlands alone became a running joke because it swallowed newcomers whole, leaving many Inquisitors overqualified for local errands and nowhere near the actual end of the crisis. | © BioWare

Forza Motorsport 5

4. Forza Motorsport 5 (2013)

Racing games do not always “end” in the same way story-driven adventures do, which is exactly why Forza Motorsport 5 became such an easy game to drift away from. Turn 10’s Xbox One showcase had gorgeous cars, Top Gear flavor, and a serious love of automotive detail, but its career structure demanded repetition, discipline, and an appetite for shaving seconds off laps long after the visual spectacle wore off. Many players sampled the speed, bought a dream car, and parked the campaign in the garage. | © Turn 10 Studios

Fallout 4

3. Fallout 4 (2015)

The most dangerous enemy in Fallout 4 is not a Deathclaw, a Super Mutant, or a poorly timed mini-nuke; it is the sudden urge to rebuild an entire settlement at midnight. Bethesda’s wasteland RPG constantly pulls attention away from the missing-son storyline with crafting, factions, Power Armor, companion quests, modding, scavenging, and the eternal search for adhesive. The Commonwealth is packed with distractions that feel productive, which is how a player can spend fifty hours improving defenses and still avoid the main plot like unpaid rent. | © Bethesda Game Studios

Dark souls

2. Dark Souls (2011)

Dark Souls did not become legendary because it was generous with directions, emotional support, or staircases that behave normally. Lordran is a hostile maze of shortcuts, poisoned ambushes, cryptic NPCs, and bosses that turn impatience into comedy, all wrapped in a world that refuses to explain itself like a polite video game. For many players, the journey ended somewhere between the Capra Demon, Blighttown, or one too many lost souls, followed by the noble tradition of saying they would come back stronger. | © FromSoftware

Final Fantasy XIII

1. Final Fantasy XIII (2009)

Final Fantasy XIII has a fascinating battle system buried inside one of the most divisive structures in the series: a long, polished corridor that asks for patience before it finally opens up. Lightning’s story is stylish, dramatic, and loaded with terminology that sounds important even when your brain is still catching up, from l’Cie to fal’Cie to Cocoon. Many players bounced before the game’s systems fully bloomed, making it the rare blockbuster RPG remembered as much for its drop-off point as for its spectacle. | © Square Enix

1-15

Finishing a video game sounds simple until the side quests keep multiplying, the difficulty spike starts laughing at you, or the save file quietly joins the backlog graveyard. Plenty of beloved games earned their reputations while also wearing players down with massive worlds, brutal bosses, endless systems, or campaigns that seemed to have no interest in ending. From sprawling RPGs to punishing action titles, these are 15 video games you probably never finished—not because they were bad, but because they demanded more time, patience, or stubbornness than most of us had left.

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Finishing a video game sounds simple until the side quests keep multiplying, the difficulty spike starts laughing at you, or the save file quietly joins the backlog graveyard. Plenty of beloved games earned their reputations while also wearing players down with massive worlds, brutal bosses, endless systems, or campaigns that seemed to have no interest in ending. From sprawling RPGs to punishing action titles, these are 15 video games you probably never finished—not because they were bad, but because they demanded more time, patience, or stubbornness than most of us had left.

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