A regular villain wants you dead; a video game corporation wants you dead, billed for the ammunition and enrolled in a loyalty program first. From Umbrella’s bioweapon experiments to Shinra draining an entire planet for profit, gaming has created companies that make real-world boardrooms look almost comforting. These are the most evil corporations in video games, ranked by the lives they ruined, the damage they caused and the confidence with which they called it business.
