• Lootday.com logo
  • Join today to claim your daily loot
English
    • News
    • Guides
    • Gaming
      • Codes
      • League of Legends
      • Lootday
    • Creators
    • Entertainment
    • Careers
    • Lootday
    • EarlyGame+
  • Login
  • Homepage My List Settings Sign out
  • News
  • Guides
  • Gaming
    • All Gaming
    • Codes
    • League of Legends
    • Lootday
  • Creators
  • Entertainment
  • Careers
  • Lootday
  • EarlyGame+
Game selection
Kena
Gaming new
Enterianment CB
ENT new
Influencer 5229646 640
TV Shows Movies Image
TV shows Movies logo 2
Fifa stadium
Fc24
Fortnite Llama WP
Fortnite Early Game
LOL 320
Lo L Logo
Codes bg image
Codes logo
Smartphonemobile
Mobile Logo
Videos WP
Untitled 1
Cod 320
Co D logo
Rocket League
Rocket League Text
Apex 320
AP Ex Legends Logo
DALL E 2024 09 17 17 03 06 A vibrant collage image that showcases various art styles from different video games all colliding together in a dynamic composition Include element
Logo
Logo copy
GALLERIES 17 09 2024
News 320 jinx
News logo
Lootday bg
Guides
More EarlyGame
Logo copy

Galleries

Lootday bg

lootday

News

News

Codes bg image

Codes

Razer blackhsark v2 review im test

Giveaways

  • Copyright 2026 © eSports Media GmbH®
  • Privacy Policy
  • Impressum and Disclaimer
 Logo
English
  • English
  • German
  • Spanish
  • EarlyGame india
  • Homepage
  • Gaming

15 Video Games That Had Terrible Launches But Made Brilliant Comebacks

1-15

Ignacio Weil Ignacio Weil
Gaming - July 14th 2026, 15:30 GMT+2
Cyberpunk 2077

15. Cyberpunk 2077 (2020)

Night City arrived looking spectacular on powerful PCs and downright haunted on older consoles, where crashes, missing textures, and collapsing frame rates turned the most anticipated RPG in years into a public embarrassment. CD Projekt Red spent the next several years rebuilding trust through relentless patches, current-generation upgrades, and the excellent Phantom Liberty expansion. Update 2.0 went even further, redesigning perks, cyberware, police behavior, and combat until Cyberpunk 2077 finally played like the game its trailers had promised. It never got a time machine, but it came remarkably close. | © CD Projekt Red

Fallout 76

14. Fallout 76 (2018)

Appalachia opened its vault doors to a wasteland full of technical problems, thin storytelling, and almost no human characters to make the place feel alive. Fallout 76 initially resembled a Fallout game after everyone interesting had already gone home, while bugs and controversial monetization decisions kept producing new headaches. Wastelanders changed the mood by adding human NPCs, factions, dialogue choices, and a more traditional quest structure, while later expansions steadily broadened the map and endgame. It remains an unusual Fallout, but no longer an empty imitation of one. | © Bethesda Game Studios

Sea of Thieves

13. Sea of Thieves (2018)

At launch, the ocean was gorgeous and the itinerary was essentially dig, sail, sell, repeat. Sea of Thieves had wonderful sailing mechanics and unpredictable player encounters, yet its beautiful sandbox badly needed more sand toys. Rare answered with monsters, skeleton ships, new regions, fishing, story-driven Tall Tales, seasonal progression, and increasingly elaborate crossover adventures. The Anniversary Update was the major turning point, proving the game could support more than improvised piracy between friends. What began as a lovely screensaver with cannons grew into the pirate fantasy players thought they were buying. | © Rare

STAR WARS Battlefront II

12. Star Wars Battlefront II (2017)

Star Wars Battlefront II managed to make playing as Darth Vader feel less like a reward and more like reviewing a suspicious bank statement. Its launch was consumed by outrage over loot boxes, slow hero unlocks, and a progression system tied far too closely to purchasable crates. DICE later rebuilt progression around experience and skill points, restricted crates to cosmetic rewards, and delivered years of free maps, heroes, modes, and Clone Wars content. Once the monetization machinery stopped blocking the view, an excellent Star Wars multiplayer game had been hiding there all along. | © EA DICE, Motive Studios & Criterion Games

No Mans Sky

11. No Man’s Sky (2016)

Sean Murray’s infinite universe landed with a painfully finite supply of things to do. Performance problems, repetitive planets, and absent or underdeveloped features left No Man’s Sky buried beneath expectations no small studio could possibly satisfy at launch. Hello Games responded quietly, releasing enormous free updates that added proper multiplayer, expanded base building, living ships, settlements, expeditions, VR support, and entire visual overhauls. NEXT and Beyond were decisive milestones, but the real achievement was consistency: the developers kept improving the universe long after the internet had finished turning its disappointment into memes. | © Hello Games

Tom Clancys The Division

10. The Division (2016)

New York’s frozen streets were atmospheric; the endgame waiting inside them was considerably less inviting. The Division launched with balancing problems, unrewarding loot, bullet-sponge enemies, exploits, and a Dark Zone that often felt designed to punish anyone arriving late. Update 1.4 retuned difficulty, gear, enemy health, and progression, giving the shooter a far healthier foundation. Expansions such as Survival then showed how tense and inventive its systems could be when properly focused. Ubisoft never fixed every frustration, but it transformed a fading loot shooter into one worth returning to after the snow settled. | © Massive Entertainment

Tom Clancys Rainbow Six Siege

9. Rainbow Six Siege (2015)

Rainbow Six Siege entered the building with a brilliant tactical idea and immediately tripped over the welcome mat. Server instability, bugs, awkward matchmaking, and a relatively bare package made its first months feel more like an extended test than the return of Rainbow Six. Ubisoft Montreal committed to the long game, adding operators and maps while reserving an entire season, Operation Health, for technical repairs and infrastructure improvements. That patience allowed its destructible environments and information-driven gunfights to shine. The shaky shooter ultimately became a competitive institution—and one of Ubisoft’s most durable success stories. | © Ubisoft Montreal

Destiny

8. Destiny (2014)

Destiny’s gunplay felt heavenly; nearly everything wrapped around it felt like paperwork written in space. Its vague campaign, repetitive mission structure, stingy loot economy, and limited endgame made the original release seem strangely unfinished despite Bungie’s immaculate shooting. The Taken King supplied the missing identity with stronger storytelling, new subclasses, improved quest tracking, revamped progression, and a raid that gave dedicated players a real mountain to climb. Destiny never stopped being complicated, expensive, or occasionally infuriating, but its second year finally connected the excellent combat to a game substantial enough to support it. | © Bungie

The Elder Scrolls Online

7. The Elder Scrolls Online (2014)

Putting all of Tamriel online sounded irresistible until players met broken quests, intrusive phasing, rigid level gates, and a subscription model that made every rough edge harder to forgive. The Elder Scrolls Online improved first through Tamriel Unlimited, which removed the mandatory subscription, and then through One Tamriel, which scaled content and let friends explore together regardless of level or alliance. Regular chapters, richer storytelling, housing, and quality-of-life updates completed the rehabilitation. It stopped chasing the idea of being Skyrim with strangers and became a confident MMO with its own version of Tamriel. | © ZeniMax Online Studios

Driveclub

6. Driveclub (2014)

Driveclub sold itself on connected racing, then launched when connecting was the hardest challenge in the game. Severe server problems disabled major features, delayed the promised PlayStation Plus edition, and left its club-based design idling on the grid. After Evolution Studios stabilized the online systems, the racer began adding spectacular dynamic weather, new tracks, cars, photo tools, and the substantial Bikes expansion. Its rain effects became famous for good reason, but the sharper handling and generous post-launch support mattered just as much. The comeback arrived late, yet Driveclub’s final form was genuinely excellent. | © Evolution Studios

Warframe

5. Warframe (2013)

Warframe was not an overnight sensation; it was a strange free-to-play corridor shooter that stubbornly refused to stop evolving. Early missions were repetitive, progression was confusing, and the game offered little indication that a sprawling science-fiction epic was hiding beneath all that metallic body armor. Digital Extremes gradually rebuilt movement, combat, storytelling, and customization, with The Second Dream revealing its narrative ambitions and Plains of Eidolon opening the door to larger worlds. Years of experiments turned Warframe into something almost impossible to summarize—which is far better than being easy to forget. | © Digital Extremes

Battlefield 4

4. Battlefield 4 (2013)

“Levolution” was Battlefield 4’s marketing hook, although at launch the collapsing skyscrapers were often more stable than the multiplayer. Crashes, rubber-banding, poor hit detection, and serious networking problems sabotaged battles that should have been spectacular. DICE responded with extensive patches and the Community Test Environment, allowing players to test fixes before they reached the main game. Improved netcode, steadier servers, balance changes, and a mountain of additional maps eventually revealed the superb sandbox underneath the damage. It became a fan favorite, but only after spending months fighting a war against its own technology. | © DICE

Final Fantasy XIV

3. Final Fantasy XIV (2010/2013)

Square Enix did not merely patch Final Fantasy XIV; it dropped a moon on the original game and started again. The first version suffered from poor performance, a hostile interface, weak quest design, and systems that seemed determined to exhaust anyone trying to enjoy them. Naoki Yoshida’s team maintained that failing MMO while secretly constructing A Realm Reborn with new technology, redesigned combat, and a coherent world. The relaunch became the foundation for acclaimed expansions and one of gaming’s great ongoing stories. Most failed MMOs shut down quietly; this one turned its funeral into the opening cinematic. | © Square Enix

The witcher 1 msn

2. The Witcher (2007)

Geralt’s first adventure already had sharp writing and difficult choices, but reaching them required tolerance for bugs, clumsy combat, recycled faces, awkward localization, and loading screens long enough to reconsider the entire monster-hunting profession. CD Projekt Red treated the criticism as a development plan. The free Enhanced Edition improved stability, shortened loading, rewrote dialogue, added animations and character models, and cleaned up the inventory and presentation. It did not magically transform The Witcher into a modern action RPG, yet it allowed the personality and moral complexity underneath the rough production to become the main conversation. | © CD Projekt Red

Diablo 3

1. Diablo III (2012)

Error 37 became Diablo III’s unwanted mascot when overloaded servers prevented players from entering an always-online game, including its single-player campaign. Once inside, they found an item economy distorted by gold and real-money auction houses, where shopping could be more efficient than slaughtering demons. Blizzard’s recovery was unusually direct: remove the auction houses, introduce Loot 2.0, and let Reaper of Souls add Adventure Mode, rifts, a new act, and a far stronger endgame. Killing monsters became rewarding again, which sounds obvious now but apparently required a small economic apocalypse to rediscover. | © Blizzard Entertainment

1-15

A disastrous launch can bury a video game before players ever see its potential, especially when crashes, missing features, and broken promises dominate the conversation. Still, a handful of releases refused to remain punchlines, slowly rebuilding themselves through major updates, expansions, and unusually patient communities. These games went from refund requests and brutal reviews to packed servers, critical praise, and genuine second chances. Their comebacks did not erase the damage, but they proved that even the ugliest launch does not have to be the final version of the story.

  • Facebook X Reddit WhatsApp Copy URL

A disastrous launch can bury a video game before players ever see its potential, especially when crashes, missing features, and broken promises dominate the conversation. Still, a handful of releases refused to remain punchlines, slowly rebuilding themselves through major updates, expansions, and unusually patient communities. These games went from refund requests and brutal reviews to packed servers, critical praise, and genuine second chances. Their comebacks did not erase the damage, but they proved that even the ugliest launch does not have to be the final version of the story.

Related News

More
Lo L EWC Stage
League of Legends
EWC 2026: League of Legends Starts in Paris – Format, Teams, Schedule
Belladonna of Sadness
TV Shows & Movies
The 50 Best Animated Movies for Adults
Hottest Actors Over 50
Entertainment
15 Actors Still Look Ridiculously Hot at 50
Half Life 2
Gaming
15 Near-Perfect Video Games from Beginning to End
Cropped M3 GAN 2
TV Shows & Movies
15 Best Sci-Fi Movies About Artificial Intelligence
Amy Adams American Hustl
Entertainment
Amy Adams’ Top 15 Movie Roles, Ranked From Worst to Best
Macaulay Culkin
Entertainment
15 Child Actors Who Were Robbed of an Oscar
Cropped cuba gooding jr jerry maguire
Entertainment
15 Once-Famous Actors Who Were Forgotten by Hollywood
2best sequels of 2021
TV Shows & Movies
15 Best Sequels of the 21st Century
HLE MSI 2026
League of Legends
Hanwha Life Esports Win MSI 2026 After Dramatic Final Against Bilibili Gaming
Lootday article thumbnail i
Lootday
When Can I Cash Out My Money? Everything You Need to Know About Lootday Payouts
Cropped The Truman Show
TV Shows & Movies
25 Movies That Predicted Future Technologies
  • All Gaming
  • Videos
  • News
  • Home

Subscribe to our Newsletter

Sign up for selected EarlyGame highlights, opinions and much more

About Us

Discover the world of esports and video games. Stay up to date with news, opinion, tips, tricks and reviews.
More insights about us? Click here!

Links

  • Affiliate Links
  • Privacy Policy
  • Impressum and Disclaimer
  • Advertising Policy
  • Our Editorial Policy
  • About Us
  • Authors
  • Ownership

Partners

  • Kicker Logo
  • Efg esl logo
  • Euronics logo
  • Porsche logo
  • Razer logo

Charity Partner

  • Laureus sport for good horizontal logo

Games

  • Gaming
  • Entertainment
  • Creators
  • TV Shows & Movies
  • EA FC
  • Fortnite
  • League of Legends
  • Codes
  • Mobile Gaming
  • Videos
  • Call of Duty
  • Rocket League
  • APEX
  • Reviews
  • Galleries
  • News
  • Your Future
  • Lootday
  • Guides

Links

  • Affiliate Links
  • Privacy Policy
  • Impressum and Disclaimer
  • Advertising Policy
  • Our Editorial Policy
  • About Us
  • Authors
  • Ownership
  • Copyright 2026 © eSports Media GmbH®
  • Privacy Policy
  • Impressum and Disclaimer
  • Update Privacy Settings
English
English
  • English
  • German
  • Spanish
  • EarlyGame india