Introduction
Usually in the video game industry, when an in-development title is
cancelled by the publisher, it means "game over" for the project, no
matter how close it may have been to being finished. Team members are
assigned elsewhere, ideas and features may be reused for other titles –
but the code will just sit there, collecting dust for all eternity.
There
are, however, a few notable exceptions: Sometimes, developers who once
had to shelve a project may later find renewed interest and favorable
market conditions, allowing them to release their work to the public decades later. We at EarlyGame have compiled this list of 11
such examples. For those curious about any case, we've written detailed
articles on their history, linked in the following slides.