The CD-ROM era was gaming’s awkward, fascinating teenage phase: bigger worlds, grainy live-action cutscenes, orchestral ambitions, and more spinning-disc confidence than most PCs could handle. It gave developers room to experiment with storytelling, sound, voice acting, and cinematic presentation, even when the results occasionally aged like milk left beside a Packard Bell. Still, the best CD-ROM games did more than show off extra storage space they helped define what video games could become.
