
15 facts about Elden Ring that make it even more epic

15. The game was developed in line with Sekiro
Did you know Elden Ring's fluid combat owes some of the best features to the successful Sekiro: Shadows Die Twice? Both games were developed in tandem, with director Hidetaka Miyazaki overseeing both projects. | © FromSoftware

14. Visual vibrancy was made intentionally
Unlike the bleak tones typical of dark fantasy, Elden Ring dazzles vibrant environments that tell a story of a lost Golden Age. From lush fields to hauntingly unique areas like Caelid, this intentional burst of color creates a stunning, unforgettable world to explore. | © FromSoftware

13. Multiplayer has been rebalanced for acessebility
Multiplayer elements have become a major part of Elden Ring. As Miyazaki himself explained, this decision makes it easier to face the game’s notorious challenges, adding another layer of freedom to how you conquer the Lands Between. | © FromSoftware

12. Some NPCs have cut dialogues
Some Elden Ring NPCs had their dialogues trimmed before release, even though these cuts weren't too significant. Thanks to dedicated fans like Sekiro Dubi, these moments live on, offering a glimpse into the deeper stories that could have shaped the Lands Between. | © FromSoftware

11. The boss fight should appear in Divine Tower
Hidden inside the code, there is a hint that the Crucible Knight boss fight was once planned for the top of the Divine Tower of Limgrave. Even though it remains unnamed and unfinished, this scrapped encounter teases even more lore and epic battles that Elden Ring could have offered. | © FromSoftware

10. Torrent used to have many animations and useful actions
In early development, Torrent had a plethora of unique animations and actions, including a powerful backward kick to knock enemies away. While remnants of these moves remain in the game, their limited functionality hints at a more dynamic horseback combat system that could have been. | © FromSoftware

9. Red Wolf Of Radagon is an unused boss from Dark Souls
As was revealed by Youtuber Zullie the Witch, the boss fight with The Red Wolf of Radagon feels familiar because its design reuses assets from an unused Farron Wolf boss in Dark Souls III. | © FromSoftware

8. The Erdtree wasn't the original tree
While the Erdtree is the source of life and pretty much everything in Elden Ring, its origins hide a sinister truth. Far from being the source of vitality, it’s suggested the Erdtree might be an invasive species, reshaping the world in its shadow. | © FromSoftware

7. Fall damage doesn't make much sense
Ever wondered why Elden Ring’s fall damage feels so unpredictable? The gap between taking minor damage and instant death is only four meters, which is why items claiming to reduce fall damage don’t save you from lethal drops. | © FromSoftware

6. Players can get glowing and bloody eyes
In Elden Ring, the character's eyes can reflect choices you made throughout the game. Trading with the Cathedral of Dragon Communion grants glowing yellow, dragon-like eyes, while Varre's bloody questline gives your character haunting crimson eyes. | © FromSoftware

5. Elden Ring features a total of six endings
Elden Ring has six distinct endings that reflect alliances and choices you make throughout your journey. From becoming the Elden Lord in various forms to ushering in the Age of Stars with Ranni, or even embracing the chaotic path of the Frenzied Flame, your decisions shape the fate of the Lands Between. | © FromSoftware

4. Patches is a recurring character in Elden Ring
Patches, the trickster we love to hate, returns in Elden Ring as a merchant and potential foe. True to his legacy, he is always ready with a scheme, reminding players to never let their guard down around him. | © FromSoftware

3. You will not encounter the sun 99% of your time in the Lands between
The sun in the world of Lands Between is almost non-existent, appearing only briefly in Radahn's arena. Instead, the Erdtree serves as the primary source of light, casting an eternal dawn over the world and adding to its otherworldly atmosphere. | © FromSoftware

2. The phase of the moon in-game matches the phase of the moon on the day that the game was released
Elden Ring synchronizes its in-game moon phase with the real-life moon phase on its release day, just like Sekiro did. This attention to detail adds a cosmic layer of immersion to FromSoftware's already mesmerizing worlds. | © FromSoftware

1. Malenia holds the crown for hardest boss in video games
Widely regarded by RPG fans as one of the toughest bosses in gaming history, Malenia tests even the most seasoned players. Her powerful attacks, life-stealing abilities, and second-phase transformation make her an unforgettable nightmare in the Lands Between. | © FromSoftware
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