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Don’t Know What to Play With Your Friends? Here Are 15 Co-Op Games Releasing in September 2025

1-15

Ignacio Weil Ignacio Weil
Gaming - September 6th 2025, 15:00 GMT+2
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Daemon X Machina: Titanic Scion – 5 September (2025)

Suit up for stylish mech mayhem where mobility and teamwork take center stage, turning towering boss fights into highlight reels with friends. The hook is clean and simple: jump into online co-op missions and sync specials with up to two other pilots while you fine-tune your Arsenal’s parts and weapons. Movement is buttery – dash, hover, and slash through readable attack patterns that beg for coordinated callouts. Progression leans into that gear-chase itch, so your squad will always have a reason to rerun “just one more” contract. If you like co-op PvE over PvP, this is a night-by-night crowd-pleaser with plenty of buildcraft. Expect clear visual telegraphs, crunchy impacts, and a soundtrack that goes hard when the missiles start flying. It’s anime energy with modern co-op polish – and a perfect candidate for your next game night rotation. | © XSEED Games

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Garfield Kart 2: All You Can Drift – 10 September (2025)

Looking for low-stakes, high-salt multiplayer chaos? This lasagna-fueled racer leans into drift-heavy handling, punchy items, and couch-friendly split-screen for instant “one more race” energy with your crew. With eight recognizable characters and customization that actually nudges performance, it’s easy to pick a favorite build and start talking smack. Online matchmaking and split-screen keep both Friday-night parties and remote friends covered, while short tracks make rematches irresistible. It’s not a sim – thank goodness – it’s a playful, boost-timing showdown where photo finishes are common and grudges are friendly. Expect plenty of “I totally meant to do that” moments after you trade paint mid-corner. If your group needs a breezy palate cleanser between bigger co-op sessions, this is your dessert course. | © Microids.

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Try to Drive – 11 September (2025)

Two players, one bike, zero chill: one of you hits the throttle while the other steers, and communication is the only thing keeping you out of a traffic cone’s loving embrace. Built strictly for duos, it turns obstacle-course levels into a co-op trust exercise where victories feel earned and failures are comedy gold. Difficulty options scale from comfy to “why would anyone do this,” so you can vibe or sweat as your partnership evolves. The campaign keeps mixing settings – office parks, highways, construction zones – so you’re never solving the same problem twice. Short sessions are perfect for quick laughs, but chasing cleaner lines will keep you looping for PBs. It’s approachable, meme-able, and tailor-made for voice chat chaos. When you finally nail a route, the high-five practically echoes. | © Red Core Games.

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Borderlands 4 – 12 September (2025)

Loot-shooter nights don’t get bigger than a fresh trip to the Borderlands, and this entry doubles down on four-player co-op mayhem with a campaign and endgame tuned for squads. Once credits roll, the replay loop opens wide with Ultimate Vault Hunter Mode, rotating bosses, and weekly community challenges that keep builds evolving. The new planet of Kairos sets the stage for louder firefights, wilder arenas, and that trademark shower of color-coded loot. Whether your party is min-maxing or just chasing laughs, the flow from questing to farming feels purpose-built for “one more chest.” If you’ve got a mixed-experience group, level scaling makes keeping everyone relevant a breeze. Expect the series’ signature banter, a stacked post-launch roadmap, and a lot of screenshots of absurd guns in your group chat. Your raid night just found its anchor. | © 2K

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LEGO Voyagers – 15 September (2025)

From the makers of Builder’s Journey comes a tactile two-player adventure that treats LEGO bricks like a physics toy box and friendship like a game mechanic. You’ll tumble, snap, and experiment through cozy puzzles that reward playful thinking and patient teamwork instead of speedrunning. The narrative is wordless but warm, landing those quiet “aha” beats that make couch co-op feel special. Best of all, a Friend’s Pass lets a buddy join online for free if just one of you owns the game, making long-distance duos easy to set up. It’s an ideal palette cleanser between sweatier shooters and survival grinds – gentle, clever, and surprisingly sticky. Expect a hummable soundtrack and environments that look like real bricks under studio lights. Two bricks really are better than one. | © Annapurna Interactive

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Voyagers of Nera – 16 September (2025)

If your group’s happy place is “survival-crafting but make it oceanic,” this shared-world adventure lets up to ten players build lantern-lit villages, surf the waves, and fend off sea beasts together. The loop is cozy-but-tense: gather, craft, and expand your base, then brave deeper waters for rarer materials and bigger threats. Roles emerge naturally – someone dives, someone cooks, someone kites a hungry monstrosity away from the palisade while everyone yells. Launching in Early Access means a living roadmap and steady systems growth, great for Discord servers that love long-term worlds. Art direction leans dreamy, with coral cliffs and colossus bones that make night voyages feel brave. It’s social, sandboxy, and just crunchy enough to keep you humble. Bring a raft, a spear, and your best sea shanties. | © Treehouse Games

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Henry Halfhead – 16 September (2025)

Some co-op games hand you a sword; this one lets you become the sword, then a fan, then a toaster, then a paper plane – over 250 objects with toy-box logic and mischievous possibilities. Local co-op turns each room into a playful puzzle sandbox where “can we combine these two things?” is a legitimate strategy. The narrator’s gentle ribbing keeps the vibes wholesome without losing bite, and short levels make it perfect between heavier sessions. Accessibility is high, friction is low, and experimentation is constantly rewarded. It’s also a stealthy showpiece on a living-room TV: bright colors, readable interactions, and instant “pass the controller” energy. If you’re easing a non-gamer friend into co-op, start here and watch them light up. Come for the gimmick, stay for the clever puzzle design. | © Lululu Entertainment

Goblin cleanup msn

Goblin Cleanup – 18 September (2025)

Ever wondered who resets a dungeon after the heroes trash it? Spoiler: you and up to three coworkers, mopping blood, restocking mimics, and rearming traps in co-op shifts that veer from logistics puzzler to slapstick disaster. The fun lives in the near-misses – rebooting a spike corridor without skewering your friend, or feeding the troll before it snacks on the team. Early Access framing means frequent updates, new hazards, and fresh room types as community feedback rolls in. It’s tailor-made for streaming nights and “we need a silly co-op” energy that still rewards coordination. Short objectives keep runs snappy, while optional challenges tempt you into glorious failure. Expect a lot of “who left the slime dispenser on?” in voice chat. Dungeon maintenance has never been this messy or this funny. | © Team17

Dying light the beast msn

Dying Light: The Beast – 18 September (2025)

Parkour with friends hits a gnarlier stride here, where you can band together with up to three other players and let those beastly powers loose across a new open zone full of nighttime panic and juicy loot. The pitch is pure co-op fantasy: shared progression, big set pieces, and “we almost wiped” stories that your group chat will quote for weeks. Expect first-person melee that still snaps, nastier enemies after dark, and a build curve that rewards experimenting with perks before your next hunt. If your crew loved chaining dropkicks in the original, the new mobility toys and co-op missions make this an easy day-one pick for multiplayer horror action. Add in the usual scavenging, crafting, and “we really should have headed home before sunset” debates, and you’ve got the month’s goriest game night. | © Techland

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Towa and the Guardians of the Sacred Tree – 18 September (2025)

Here’s a co-op roguelite with heart: pair up online or on the couch, swap weapons, and lean into synergies as you dive dungeons and protect a village that evolves between runs. The combat sings when you and a partner coordinate – one player controlling space while the other lands big, satisfying finishers – while the village hub scratches that progression itch with forging, training, and unlocks. It’s vibrant, readable, and happily tuned for repeat sessions where you chase cleaner clears and better gear without info-dumping your friends. If you want an action game that doubles as a warm, cyclical hangout, this is cozy-meets-challenging in all the right ways, complete with a hummable soundtrack and elegant UI. Bring a buddy who loves min-maxing, and another who just wants to bonk monsters – both will feel useful. | © Bandai Namco Entertainment Inc

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Ratatan – 18 September (2025)

Rhythm game plus roguelike action plus online co-op is a chaotic cocktail, and this one owns it with four-player runs that feel like a marching band learned karate. Attacks, dodges, and summons land best on the beat, so squads naturally start calling tempo like a drummer in voice chat, and suddenly you’re styling on bosses while 100+ tiny warriors swarm the screen. The hook is simple to learn and endlessly clip-worthy: keep time, stack power, and funnel your best drops into the next attempt. It’s approachable for non-rhythm pros, too – the groove helps teach timing without a lecture. If your group wants something different from the usual shooter-or-survival night, this is a flashy, toe-tapping curveball that still brings real co-op depth. Expect memes, messy wipes, and glorious recoveries to the soundtrack’s biggest bops. | © Game Source Entertainment

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Jump Space – 19 September (2025)

Crew a ship with up to four friends, then seamlessly hop from piloting to EVA repairs to on-foot firefights without loading screens or role locks – this is the “spacesim meets co-op shooter” fantasy in mission-sized bites. Sessions shine when someone patches hull breaches while another reroutes power and two friends clear a derelict for salvage, all while the clock (and incoming hostiles) ticks. The loop is perfect for squads: upgrade your ship between sorties, chase better parts, and argue lovingly about whether to spec shields, engines, or guns first. Early Access means frequent tweaks and new objectives, so it’s a great pick for groups who like to grow with a game. If “Starship Problems: The Game” sounds like your love language, welcome aboard – mind the airlock. | © Keepsake Games

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Sonic Racing: CrossWorlds – 25 September (2025)

Kart nights get turbocharged with cross-platform online play, team modes, and a wild crossover roster that turns every lobby into a fandom party. Tracks warp through rings across land, sea, air – even space – so team coordination and gadget loadouts matter as much as raw drifting skill. It’s built for quick “one more GP” loops but deep enough to theorycraft builds and perfect lines, making it equally friendly to family nights and sweaty time-trials. The showmanship is real: gravity-defying routes, high-speed shortcuts, and a highlight-reel sense of speed that pops in 4-player couch play, too. If your crew wants a fresh alternative to the usual kart staples – and a reason to trash-talk lovingly in voice chat – this is the late-September frontrunner. | © SEGA

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Nicktoons & The Dice of Destiny – 30 September (2025)

Roll into an action-RPG where your party is literally your party: local co-op for up to four lets everyone grab a Nick hero and mash through fantasy-flavored worlds full of boss gimmicks and recognizable show nods. It’s real-time combat that doesn’t require a PhD – easy to pick up for younger players or nostalgia squads, with enough build and ability variety to keep adults engaged. Stages lean colorful and punchy, the kind of “Saturday morning” energy that plays well on a living-room TV, and the co-op scaling keeps groups from out-leveling each other. Expect lots of “who’s healing, who’s stunning, who’s meme-ing” chatter as you mix characters and classes. If your group wants family-friendly co-op without sacrificing momentum, this is your candy-colored capstone for the month. | © GameMill Entertainment

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LEGO Party! – 30 September (2025)

Minigame madness returns with a brick-built twist: 60+ challenges, cross-platform online, and couch play that turns any living room into a chaos arena. This is the definition of “easy to learn, loud to master” – quick rounds, big power-ups, and traps that make even last place crack up. Progression is party-friendly, too, with a zillion minifigure customizations and Challenge Zones that keep your squad swapping modes instead of scrolling menus. The readability is classic LEGO – bright, chunky, and perfect for mixed-skill groups – while netcode and cross-play mean your far-flung friends can jump in on short notice. If your crew needs a joyful palate cleanser between longer co-op grinds, this is an easy recommendation for end-of-month game nights. | © Fictions

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Looking for the perfect game night lineup with your friends? September 2025 is shaping up to be a massive month for co-op gaming, with a wave of new titles designed to keep you and your squad entertained for hours. Whether you’re into fast-paced shooters, story-driven adventures, or quirky indie gems, there’s something dropping this month that will fit your playstyle. In this roundup, we’ll highlight 15 of the most exciting co-op games releasing in September 2025 – so you’ll never have to wonder what to play next.

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Looking for the perfect game night lineup with your friends? September 2025 is shaping up to be a massive month for co-op gaming, with a wave of new titles designed to keep you and your squad entertained for hours. Whether you’re into fast-paced shooters, story-driven adventures, or quirky indie gems, there’s something dropping this month that will fit your playstyle. In this roundup, we’ll highlight 15 of the most exciting co-op games releasing in September 2025 – so you’ll never have to wonder what to play next.

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