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Most Anticipated Games Of 2026 That Will Blow Everyone Away

1-15

Ignacio Weil Ignacio Weil
Gaming - December 10th 2025, 17:00 GMT+1
The Duskbloods

The Duskbloods

Imagine slipping into a haunting, blood-soaked city at dusk — shadows long, bell towers tolling, and every narrow alley promising danger. That’s the world The Duskbloods wants you to brave, turning typical Soulslike solitude into chaotic PvPvE mayhem where eight “Bloodsworn” hunters clash for survival. Gothic cathedrals, vampiric curses, and brutal melee combat create a mood that feels as oppressive as it does addictive. The unpredictable mix of rival players and monstrous NPCs promises tension with every corner turned. If the rumors are true and this has become FromSoftware’s most play-tested project yet, the precision and polish could be something special. The vibe is ruthless, beautiful, and eerily alive — just the kind of ride Souls fans live for. | © FromSoftware

Nioh 3

Nioh 3

Whispers among fans suggest Nioh 3 could shake up the series by embracing a more open-world approach, blending samurai swordplay and ninja agility across vast war-ravaged landscapes. The idea of roaming freely between villages, encountering yokai randomly, switching seamlessly between heavy katana strikes and lightning-fast Ninjitsu in mid-battle sounds exhilarating. This could give Nioh veterans the freedom to explore chaos in their own chaotic way — not just follow linear missions. While there’s still no official release announcement, the potential for unpredictable encounters and flexible combat mechanics keeps hope alive in the community. If anything, even the possibility of it gives the soulslike space a bit of fresh air. For now, we wait, swords sharpened and ears open. | © Team Ninja

Crimson Desert

Crimson Desert

Set to arrive in 2026, Crimson Desert trades MMO crowds for a deep, sprawling single-player narrative that drapes its fantasy under a layer of gritty realism. As mercenary Kliff, you’ll traverse rolling plains, castle ruins, and hostile camps, each corner hiding betrayal, conflict, or a chance for redemption. Pearl Abyss seems eager to deliver something cinematic — blending visceral medieval combat and sweeping vistas with a rich story that honors moral ambiguity and harsh consequences. Mount your steed, draw your blade, and set off into a world unfolding at your pace, shaped by your choices and stamina. If they strike the right balance, this might just be the kind of open-world epic that lingers long after you set down the controller. | © Pearl Abyss

Beast of Reincarnation

Beast of Reincarnation

Here’s a twist you didn’t see coming: Game Freak, the minds behind Pokémon, reimagining itself for 2026 with a dark, post-apocalyptic action-RPG where hope survives only by the skin of its teeth. You play as Emma the Sealer and her loyal dog, Koo, trekking through a ruined, hostile world, steel in hand, grit in your heart, fighting towering beasts and corrupted machines. The trailers tease tense, stylized combat and a tone that leans into survival horror — grim, atmospheric, and emotionally raw, a far cry from cute pocket monsters. The relationship between Emma and Koo feels like it might ground the story in fragile humanity, even when everything else seems lost. If Game Freak pulls this off, we could be looking at one of 2026’s sleeper hits — a bold departure, and maybe, a masterclass in reinvention. | © Game Freak

The Blood of Dawnwalker

The Blood of Dawnwalker

Darkness isn’t optional in The Blood of Dawnwalker — it’s inevitable. You take on the role of Coen, cursed to walk as human by day, vampire by night, in a plague-wracked 14th-century Europe. Every sunrise brings a choice: cling to your humanity with steel and ritual magic, or surrender to fangs, claws, and the cruel power of the night. Time presses on: 30 days to save your family — and that ticking clock might force sacrifices of morality, survival, or something darker. Rebel Wolves, the studio born from veterans of The Witcher 3, seems to want more than spectacle; they’re crafting a narrative sandbox where choices truly echo, and where the line between hero and monster blurs with every decision. If they hit the mark, expect a game that hunts not just your enemies, but your conscience. | © Rebel Wolves

Saros game cropped processed by imagy

Saros

On 20 March 2026, Saros will land on PS5 (and PS5 Pro), dropping you into the shifting alien world of Carcosa with third-person shooter action courtesy of Returnal’s creators at Housemarque. No two deaths are the same: when Arjun falls, the planet warps, and you respawn with a chance to come back stronger — new weapons, upgraded combat suit, and fresh skills. Expect bullet-hell mayhem, a sci-fi atmosphere drenched in mystery, and bosses that demand you master the Soltari shield, absorb enemy projectiles, and strike back with pulse-fueled vengeance. The tone feels both cinematic and chaotic: alien ruins, eclipse shadows, and an undercurrent of dread that keeps echoing after every run. If this is what Housemarque brings after Returnal, we’re looking at one of 2026’s must-play exclusives. | © Housemarque

Lords of the Fallen 2 cropped processed by imagy

Lords of the Fallen 2

The next chapter in the Lords of the Fallen saga is reportedly slated for 2026, and the plan seems ambitious: Hexworks and CI Games hint at bigger worlds, richer visuals and a broader fold — not just single-player soulslike action, but more accessible design aimed at drawing in a wider audience. The game is expected to hit PC, PS5 and Xbox Series, with a possible Epic Games Store deal for PC. While details remain thin — no official name, release date, or deep gameplay reveal — the promise of improved narrative, co-op support, and next-gen Unreal Engine 5 polish has cautious fans leaning back in their chairs. If the studio pulls it off, this could be the “souls sequel for everyone” some players have quietly been hoping for. | © Hexworks

EXODUS

Exodus

Imagine a sci-fi epic where you’re not just blasting aliens — you’re wrestling with time itself, making choices that echo across galaxies and generations. That’s Exodus, the upcoming RPG from Archetype Entertainment (a studio founded by former BioWare heavyweights), and it's aiming to drop in 2026 on PC, PS5, and Xbox Series. As the Traveler, you’ll navigate the Omega Centauri cluster, hunt relics of a vanished alien empire, and deal with time dilation — meaning interstellar missions can age your loved ones decades while you’re away. The narrative stakes feel huge: your decisions don’t just affect a mission, they shape entire civilizations. Add robust RPG mechanics, alien cultures, moral quandaries and the weight of relativity, and you get one of the most ambitious sci-fi journeys on the horizon. | © Archetype Entertainment

NEO BERLIN 2087

Neo Berlin 2087

Neo Berlin 2087 is trying to sell us a neon-drenched, cyberpunk-detective dream: a futuristic dystopia, gritty morality, stylized visuals and a mix of first-person investigation and third-person action. The dev team at Elysium Game Studio (once calling the project Shadow of Conspiracy: Section 2) promises a cinematic ride, with morally murky characters like Bryan and Phoenix and a world dripping in neon rain and bad decisions. But transparency warning — the latest trailer sparked controversy: many players online are skeptical, criticizing the animations and visual polish, even calling them “AI-made.” Release date still floats in the unknown, and the gap between ambition and execution might be wider than the neon-lit streets the devs imagine. To put it bluntly: this might be a sleeper hit, or it could crash hard. | © Elysium Game Studio

Marvels Wolverine

Marvel’s Wolverine

Fall 2026 is when Logan claws his way onto PS5 again — this time in his own full-fledged game by Insomniac Games, built together with Marvel Games and Sony. The first gameplay trailer served up visceral, brutal combat: claws slicing through enemies, environments as varied as a blood-drenched bar, icy wilderness and global locales like Madripoor and Canada. The tone is darker, more violent than past Insomniac games — they’re leaning into Wolverine’s rage, resilience and messy heroism. Underneath all the gore, there’s promise of a deep, character-driven story and set pieces that push the PS5 to its limits. If you’re ready for grimy fists, raw narrative and a hero who bleeds as much as he roars — this might be the Marvel game that finally grows up. | © Insomniac Games

Tides of Annihilation

Tides of Annihilation

London feels more like a broken myth than a real place in Tides of Annihilation, where Gwendolyn moves through flooded streets haunted by spectral knights and the remnants of something ancient clawing its way back into the world. The blend of Arthurian fantasy and metropolitan ruin gives every location a surreal atmosphere, as if the city itself is remembering stories older than its own stones. Those towering knight titans you climb and battle don’t just look imposing — they give the combat a theatrical scale that turns encounters into set pieces. Your ethereal allies come with distinct abilities, encouraging clever combinations rather than brute force. It’s the kind of game where narrative and action lean equally hard, each feeding the tension of your search for family. With its 2026 release locked in, this one is angling for the dramatic, the moody, and the mythic. | © Eclipse Glow Games

Light No Fire

Light No Fire

A whole fantasy planet, not just a map, greets you in Light No Fire, and it immediately gives the sense that getting lost is part of the fun. Mountains rise high enough to feel like real obstacles, oceans stretch far beyond the horizon, and creatures roam biomes that feel handcrafted despite their massive scale. The co-op element brings a communal energy: players can build settlements, tame beasts, discover lore, and shape the land in ways that feel permanent. There’s a looseness to the structure that invites experimentation rather than funneling you toward fixed goals. Hello Games seems interested in long-form exploration — the kind people sink weeks into because the world keeps surprising them. If the final build keeps that sense of boundless curiosity intact, 2026 might get one of its most enduring sandbox worlds. | © Hello Games

007 First Light

007: First Light

Bond’s story begins long before the tailored suits and icy quips, and 007 First Light leans into that raw, unpolished phase with missions that push a young recruit to prove he’s worthy of those three digits. The training doesn’t stay in the classroom for long — you’re thrown into international assignments where stealth can crumble into chaos, and improvisation turns out to be a far better ally than finesse. IO Interactive’s design philosophy shines in the way environments bend to your choices, offering hidden routes, gadget setups, and spur-of-the-moment gambits. Each mission feels like it’s testing a different aspect of who this early Bond might become. The cinematic edge is present, but never at the expense of agency, which has always been IOI’s strong suit. By the time its March 2026 release hits, this origin story already feels like it has its own identity. | © IO Interactive

Resident Evil Requiem

Resident Evil Requiem

Quiet dread takes center stage in Resident Evil Requiem, where FBI agent Grace Ashcroft digs into a string of deaths tied to a cursed hotel — a location that feels less like a building and more like a long, exhaled warning. Every corridor seems built to unsettle, taking full advantage of RE Engine’s talent for shadows, reflections and uncomfortable intimacy. The story drags you back toward Raccoon City’s legacy, not with nostalgia, but with a kind of grim inevitability. Switching between first- and third-person perspectives lets tension bloom in different ways, sometimes hiding danger right outside your field of view. Capcom’s choice to anchor this entry to the series’ 30th anniversary adds weight without becoming a gimmick. February 2026 is shaping up to be a very good month for horror — and a very bad one for your nerves. | © Capcom

Gta 6 robbing stores

Grand Theft Auto VI

Calling Grand Theft Auto VI “anticipated” feels almost too small — this is probably the most awaited game in the history of the medium, a release that has dominated conversations long before its November 2026 arrival. Vice City’s comeback radiates confidence: Lucia and Jason’s tangled partnership drags you from pastel boulevards to swamp-heavy backroads, each area buzzing with its own mood and momentum. What Rockstar has shown suggests a world that doesn’t just react, but behaves — crowds, wildlife, neighborhoods, all ticking along like a living organism you happen to be trespassing in. The story hints at emotional volatility rather than simple heists, giving their journey the weight of two people clinging to each other even when it hurts. Everything about Leonida looks engineered to make immersion feel effortless. It’s hard to imagine another title in 2026 operating on this scale. | © Rockstar Games

1-15

If there’s one thing gamers know, it’s that waiting for a new release can feel like standing in line for a roller coaster you can already hear screaming overhead. 2026 is stacked with titles that seem determined to outdo each other, and honestly, it’s getting a little chaotic in the best possible way. Every teaser drop, rumor, or “accidental” leak just adds fuel to the collective hype machine.

This year’s lineup isn’t just promising; it’s borderline showy, like the industry decided to flex all at once. From long-overdue sequels to worlds no one asked for but everybody suddenly wants, the next wave of games looks ready to hijack our free time and maybe our sleep schedules. So buckle up 2026 isn’t here yet, but it’s already making noise.

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If there’s one thing gamers know, it’s that waiting for a new release can feel like standing in line for a roller coaster you can already hear screaming overhead. 2026 is stacked with titles that seem determined to outdo each other, and honestly, it’s getting a little chaotic in the best possible way. Every teaser drop, rumor, or “accidental” leak just adds fuel to the collective hype machine.

This year’s lineup isn’t just promising; it’s borderline showy, like the industry decided to flex all at once. From long-overdue sequels to worlds no one asked for but everybody suddenly wants, the next wave of games looks ready to hijack our free time and maybe our sleep schedules. So buckle up 2026 isn’t here yet, but it’s already making noise.

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