Former Dragon Age Developer Working On New Action Adventure With Unique Physics Engine

The renowned former Creative Director of Dragon Age, Mike Laidlaw, has teamed up with a team of ex-Ubisoft developers to create a new game. It's going to be a physics-based action-adventure game, and they promise it will deliver an immersive experience with interactive storytelling elements. Here is what we know so far.

Eternal strands
Eternal Strands looks very promising. | © Yellow Brick Games

Yellow Brick Games, the studio founded by the team, has been fairly quiet until now. But with the unveiling of their new game, Eternal Strands, they are sure to arouse curiosity.

Eternal Strands Will Have You Interacting With The World Around You

In Eternal Strands, players will be introduced to Brynn, the game's female protagonist, as she embarks on a quest to uncover the cultural secrets of her people. As players guide Brynn on her journey, they'll encounter a variety of challenges and enemies. But it is the game's innovative use of physics that truly sets Eternal Strands apart.In this game, physics is not just a backdrop - it's a weapon, a tool, and a source of creativity. Players can harness the elements, manipulate the environment, and unleash devastating attacks through the power of physics. Whether it's stopping incoming threats with strategically placed obstacles or hurling objects at enemies with telekinetic force, the possibilities are endless.

In addition, Eternal Strands promises to reward exploration and creativity. From scaling cliffs to casting magical bridges, every action has consequences and every choice shapes the world. The game's dynamic physics engine ensures that no two encounters are ever the same, providing endless possibilities for exploration and discovery.

What we see in the trailer and hear about the game is very promising, and we can't wait to see what comes next. Eternal Strands is scheduled to launch on Steam in 2025.

Johanna Goebel

Johanna is studying Online-Journalism in Cologne and has been travelling the gaming world since she was a toddler. Her heart beats for open-worlds, action or fantasy RPGs and third-person shooters with great storylines and (un)charming characters.

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