3. I am Bread
Being a simple slice of bread on a quest to become toast is the entire premise of I Am Bread, and it somehow gets weirder from there. Turning into toast requires wall-climbing, physics-based parkour, and an absurdly difficult control scheme, all in pursuit of a toaster, a stove, or even a hairdryer if desperation kicks in. As if that weren’t enough, the chaos slowly drives the homeowner insane, proving that this isn’t just about breakfast, it’s about psychological damage caused by bread. | © Bossa Games