Every few years, the industry picks a new “future giant” and throws money, trailers, and impossible expectations at it. Sometimes the result is a classic. Sometimes it’s a franchise that burns bright for one release, then spends the next decade as a cautionary tale in comment sections and old forum threads.
That’s the territory here: video game franchises that looked built for greatness but never found the audience, consistency, or quality to justify the hype. Some died fast, some limped through sequels, but all 20 left behind the same feeling – they should have been much bigger than they were.