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The Best 15 Haunted Manors in Video Games

1-15

Ignacio Weil Ignacio Weil
Gaming - November 8th 2025, 13:00 GMT+1
Cropped Luigis Mansion 2 HD 2024

The 5 Mansions in Evershade Valley – Luigi’s Mansion 2 HD (2024)

Ghost-hunting plumber aside, there’s genuine charm (and a little chill) to Luigi’s exploration of the mansions in Evershade Valley. Each of the five mansions has its own creepy-cute personality: from old clock-towers to icy mines, each one invites you in and then makes you question why you accepted that invitation. The way the game blends whimsy and spookiness is surprising – one minute you’re chuckling at ghost banter, the next you’re sneaking around a pitch-dark manor wondering why the curtains insisted on waving. Because these mansions are varied, you don’t settle into a pattern – they keep you guessing even when you expect them not to. If you think haunted manors are only for gritty horror, this set reminds you they can also be playful. | © Nintendo

Cropped Barrows Family Manor Clock Tower Rewind 2024

Barrows Family Manor – Clock Tower: Rewind (2024)

There’s something deeply unsettling about stepping into the Barrows Family Manor and feeling like the house already knows you’re afraid. The shadows don’t just loom – they lean in. The remake-revival nature of Clock Tower: Rewind gives this manor not just nostalgia, but a sharpened edge: the peeling wallpaper, the squeaky floorboards and the scissor-wielding stalker all come together in a package that feels both retro and fresh. You’ll dart from room to room, hide under beds, and question whether running upstairs was ever a good idea. The manor itself becomes a character – every portrait, every lamp, every creak is designed to whisper “you can’t stay here”. If survival horror means “you should have left five minutes ago,” this manor nails it. | © WayForward

Cropped Grau Hill Mansion Lamentum 2021

Grau Hill Mansion – Lamentum (2021)

When you wander into Grau Hill Mansion you expect secrets – but you get nightmares. Lamentum sets you up in a beautiful old estate, complete with candlelit halls, ornate ceilings, and portraits that watch you back. And then the nightmare kicks in: the manor’s décor seems to twist just as you turn away, whispers creep around corners and the floor sometimes gives way to something worse. In this game the manor isn’t just old – it’s complicit; the building hides its death-trap nature in elegance. You’ll manage scarce ammo, decide which doors to open and which whispers to trust. It’s vintage horror vibes wrapped in pixel art, and that mansion is its heart. | © Obscure Tales

Cropped The Mansion Dead Estate 2021

The Mansion – Dead Estate (2021)

“Welcome to the family home” reads the welcome mat, except the home in question is the twisted domain of a witch’s mansion filled with monsters, bullets and blood. In Dead Estate, the mansion is loud, unapologetic and angry – no subtle creaks here, just barrels rolling, demons groaning, and your weapon hungry for ammo. The contrast between fiery gun-play and a haunted manor setting gives the house a weird, frantic energy – part haunted house, part nightmare arcade. You almost wish you could stay for tea – but you’ll likely be gone before the third level. This isn’t your gentle haunted tour; it’s the kind of manor that laughs when the lights go out. | © Milkbar Lads

Layers of Fear

The House – Layers of Fear (2016)

Walking into this particular mansion, you realise the painter once lived here – and maybe still does, amid the shock of color, the snap of frames and the whisper of brushes. The environment in Layers of Fear transforms around you, so the house isn’t static – it’s actively redefining itself while you play. That makes the manor more than haunted: it’s alive, unstable and self-aware. One moment you’re admiring a grand staircase, the next you’re running because the walls have begun to close in. The psychological horror wrapped in that Victorian structure is exquisite because the beauty of the house lulls you, until it doesn’t. If haunted mansions had an art gallery, this one would be the star exhibit. | © Bloober Team

The Count Lucanor

Lucanor Castle – The Count Lucanor (2016)

At first glance, Lucanor Castle feels like a fairytale: flickering candles, golden halls, and a polite little goat waiting to make your acquaintance. But The Count Lucanor doesn’t stay charming for long. Beneath the pixel-art whimsy lies something sharp – riddles that punish curiosity, corridors that warp logic, and a sense that every step forward is a mistake you’ll have to live with. The castle’s beauty is a trap, a reflection of its lord’s twisted games and your own moral choices. It’s less “haunted house” and more “haunted conscience,” and somehow, that makes it even creepier. | © Baroque Decay

Goetia

Blackwood Manor – Goetia (2016)

Floating through Blackwood Manor is like wandering through someone’s regrets. You play as the ghost of a young girl, and the house – abandoned, dusty, heavy with silence – becomes a puzzle of memories and loss. Goetia isn’t about jump scares; it’s about the kind of haunting that comes from unanswered questions and hallways that feel too full of history. The manor itself tells stories through scattered journals and broken furniture, letting you piece together the family’s quiet tragedy. It’s haunting in the most melancholy way – less “boo!” and more “don’t forget me.” | © Sushee

Cropped The House in Fata Morgana

The Mansion – The House in Fata Morgana (2016)

Calling this setting “a mansion” almost feels unfair – it’s a cathedral of sorrow wrapped in velvet. The House in Fata Morgana unfolds across centuries, each era layering new sins and heartbreak onto the same cursed walls. The building is both witness and warden, preserving the echoes of those who’ve lived – and died – within it. What makes this mansion unforgettable is its beauty; even in decay, it’s elegant, tragic, almost divine. Every corridor drips with Gothic atmosphere and the kind of emotional weight that lingers long after you close the game. | © Novectacle

Spookys Jump Scare Mansion

Spooky’s Mansion – Spooky’s Jump Scare Mansion (2014)

It all starts cute – adorable ghosts, pastel walls, upbeat music – and then the door locks behind you. That’s Spooky’s Jump Scare Mansion in a nutshell: a game that tricks you into laughing before it makes you scream. Each floor of Spooky’s endless mansion peels back another layer of weirdness, mixing parody and genuine fear with unnerving ease. The genius lies in how it plays with your expectations, turning a seemingly harmless setting into a psychological gauntlet. It’s proof that not all haunted houses need realism – some just need a cardboard ghost and a cruel sense of humor. | © Lag Studios

Cropped Amnesia The Dark Descent

Brennenburg Castle – Amnesia: The Dark Descent (2010)

You don’t just visit Brennenburg Castle – you survive it. The place hums with something ancient and wrong, its architecture too human to be natural and too monstrous to be man-made. In Amnesia: The Dark Descent, the castle itself becomes your main antagonist, twisting your sense of direction and sanity with every creak and moan. Light becomes your lifeline, darkness your doom, and every hall dares you to look twice when you know you shouldn’t. It’s gothic horror at its finest: suffocating, elegant, and unforgettable. | © Frictional Games

Cropped Spencer Mansion Resident Evil Remake 2002

Spencer Mansion – Resident Evil (Remake) (2002)

Nothing says “bad real estate decision” quite like the Spencer Mansion. What starts as a sleek, marble-floored mansion in the Arklay Mountains quickly turns into the blueprint for survival horror. Every corridor hides a secret – locked doors, groaning zombies, and puzzles that make you wonder if the architect had a grudge against humanity. The mansion isn’t just a setting; it’s a living labyrinth that rewards paranoia. Even after all these years, its perfect mix of luxury and dread remains unmatched. If mansions could hold grudges, this one would still be waiting for you. | © Capcom

Cropped Roivas Mansion Eternal Darkness Sanitys Requiem 2002

Roivas Mansion – Eternal Darkness: Sanity’s Requiem (2002)

There are haunted manors, and then there’s the Roivas Mansion – a place so cursed that even your own mind turns against you. Eternal Darkness uses the mansion as a stage for generations of tragedy, cult rituals, and cosmic horror so bizarre it makes Lovecraft look subtle. As you explore, reality cracks: walls bleed, screens distort, and your sanity slips faster than your flashlight battery. The house doesn’t just haunt you; it gaslights you into doubting your controller. It’s an experience where fear isn’t only inside the walls – it’s inside you. | © Silicon Knights

Himuro Mansion Fatal Frame 2001

Himuro Mansion – Fatal Frame (2001)

Some houses whisper. Himuro Mansion screams. Inspired by Japanese urban legends, this eerie estate is the kind of place where the air feels thick with memories – and none of them good. Armed only with a camera, you wander through its decaying rooms, capturing spirits in the most literal sense. The mansion’s quiet beauty contrasts perfectly with the creeping terror that lurks behind sliding doors and shadowy corridors. Every step forward feels like you’re trespassing in a story that doesn’t want to be told. | © Koei Tecmo

Derceto Manor Alone in the Dark 1992

Derceto Manor – Alone in the Dark (1992)

Before haunted manors were cool, there was Derceto. This mansion set the stage for modern survival horror, complete with eerie music, tank controls, and enough occult tomes to make a librarian sweat. The house feels cursed from the moment you step inside – its geometry slightly off, its atmosphere unnervingly dense. What makes it special is how alive it feels despite the early 3D visuals; you can almost smell the dust and rot. Derceto doesn’t rely on cheap scares – it’s pure dread built from silence, shadows, and imagination. | © Infogrames

Cropped Mamiya Manor Sweet Home 1989

Mayima Manor – Sweet Home (1989)

Every haunted mansion in gaming owes a little something to this one. Sweet Home might be pixelated by today’s standards, but Mayima Manor oozes atmosphere and dread in every flickering frame. You explore its vast rooms, uncovering tragic backstories, unlocking gruesome secrets, and trying not to split the party – because that’s always how the ghosts win. Beneath its RPG mechanics beats the heart of a horror pioneer, setting the template for everything from Resident Evil to Fatal Frame. It’s creepy, cruel, and iconic – a mansion that truly started it all. | © Capcom

1-15

There’s something irresistibly creepy about a good haunted manor. Maybe it’s the echoing halls, the too-many portraits staring back at you, or that one door that definitely wasn’t there a minute ago. Video games have given us some of the most unforgettable haunted mansions ever built – places that feel alive, even when they really, really shouldn’t be.

From aristocratic estates hiding unholy experiments to gothic castles where beauty meets dread, these digital homes have hosted more ghosts, curses, and unspeakable horrors than an entire season of reality ghost-hunting shows. So grab a flashlight (or a proton pack, if you have one), and let’s wander through the most iconic haunted manors in gaming history – just don’t touch anything that whispers. (And if you’re looking for haunted manors in movies, we’ve got you covered too!)

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There’s something irresistibly creepy about a good haunted manor. Maybe it’s the echoing halls, the too-many portraits staring back at you, or that one door that definitely wasn’t there a minute ago. Video games have given us some of the most unforgettable haunted mansions ever built – places that feel alive, even when they really, really shouldn’t be.

From aristocratic estates hiding unholy experiments to gothic castles where beauty meets dread, these digital homes have hosted more ghosts, curses, and unspeakable horrors than an entire season of reality ghost-hunting shows. So grab a flashlight (or a proton pack, if you have one), and let’s wander through the most iconic haunted manors in gaming history – just don’t touch anything that whispers. (And if you’re looking for haunted manors in movies, we’ve got you covered too!)

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