Skies of Arcadia (2000)
What sticks isn’t just the airships – it’s the optimism, that bright, swashbuckling feeling that you’re discovering something new every time the clouds part. Skies of Arcadia is an RPG built on momentum: big map energy, charismatic heroes, and a sense of adventure that keeps finding fresh islands, factions, and surprises without sinking into gloom. It also came from an era when Sega could still swing for a distinctive tone, and the game’s loyal following has only grown as people rediscover it through ports and word-of-mouth. The sequel question is always the same: why hasn’t that world been revisited? Part of the answer is business reality – platform shifts, changing priorities inside Sega, and a genre that became more risk-averse about mid-budget, new-chapter storytelling. So it sits there like a treasured travel journal: complete, beloved, and maddeningly alone. | © Sega