DLC is supposed to be the victory lap: new story beats, extra maps, that one character fans kept begging for. When it works, it keeps a game alive for months. When it doesn’t, it turns goodwill into an invoice—thin content, broken updates, and “expansions” that feel like a patch wearing a fancy name.
Gamers have long memories for the add-ons that wasted their time or money, and the complaints are rarely subtle. The entries here earned their reputations through bungled launches, baffling design calls, aggressive pricing, or promises that evaporated on release day—exactly the kind of DLC and expansions people still argue about years later.