One of the most common complaints with Caldera is that the mountainous terrain makes it difficult to rotate. With Verdansk, we had a similar problem rotating between certain POIs, although, the issue there was caused by too little cover rather than verticality. But back in those days, the issue was resolved (somewhat) by the introduction of the subway system. In other words, fast travel.
To resolve the issue of poor rotations in Caldera, they are once again introducing a fast travel system similar to the Verdansk subway, although this time it's going to be mining tunnels, and there are three times as many entrances. Will this help alleviate some problems with Caldera? We can't guarantee it, but we're hopeful. Anyway, here's where you can find the entrances to Caldera's fast travel network, and a guide on how to use them.
Where Are The New Fast Travel Entrances?
The new fast travel entrances are at each of Caldera's hatches, pretty much one at every POI. You can see an exact map beneath:
There are 14 fast travel "stations" in total on the island of Caldera, and so you should be able to find one, no matter where you land.
How Do You Use The New Fast Travel System?
To use the fast travel system go to one of the hatches, enter and follow the tunnels, and you will eventually reach a mining cart that can be interacted with, if you do so, you will travel to the next station on the route. You can see where each hatch travels to next on the map above. It's a simple system which should help players make the correct rotations within enough time to spare. But we strongly advise you all to plan ahead and double check that you're not fast travelling straight into the gas.
That's all we know so far about the new fast travel system in Warzone. Hopefully, you'll find the system to be a good addition to the game, but we'll have to see how it plays out over time. Until then, what do you think of the new Warzone map?