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10 Video Games That Deserve a Sequel

1-10

Jon Ramuz Jon Ramuz
Gaming - September 26th 2026, 15:00 GMT+2
Bloodborne

10. Bloodborne (2015)

Yharnam is one of those places that makes perfect sense to leave forever, yet players have spent years begging Sony to send them back. Bloodborne pushed FromSoftware’s combat toward aggression while building a world where Victorian horror slowly gave way to something far stranger and more cosmic. A sequel would not need to explain every Great One or revisit the same streets; another cursed city with trick weapons, grotesque bosses, and that same fever-dream atmosphere would be enough. | © FromSoftware / Sony Computer Entertainment

Starcraft 2

9. Starcraft 2 (2010)

Blizzard stretched StarCraft II across three enormous campaigns, yet the Terran, Zerg, and Protoss still feel far too important to gaming history to remain confined to the same RTS forever. Its competitive multiplayer became practically its own language, while the campaigns proved that real-time strategy could still deliver ridiculous spectacle alongside obsessive resource management. A true StarCraft III could rethink what a modern RTS looks like without chasing whatever genre happens to be fashionable that month. Just keep the pylons involved. | © Blizzard Entertainment

Games That Deserve A Sequel Bully

8. Bully (2006)

Rockstar has built bigger worlds since Bully, but few have made such excellent use of such a small one. Bullworth Academy turned school cliques, classes, bicycles, fistfights, dating, and petty rule-breaking into an open world where stealing a kid’s lunch could somehow feel like serious organized crime. A sequel could have enormous fun with smartphones, social media, viral humiliation, and modern school politics without turning the series into Grand Theft Auto with backpacks. Jimmy Hopkins earned another detention. | © Rockstar Games

Games That Deserve A Sequel L A Noire

7. L.A. Noire (2011)

L.A. Noire was too ambitious to disappear after one game. Its interrogations could be awkward, its facial performances occasionally entered uncanny-valley territory, and Cole Phelps had all the relaxed charisma of a man permanently being audited, but the central idea remains brilliant: an open-world crime game built around solving crimes instead of committing them. Move the series to another city or decade, improve the interrogation system, and let cases branch according to genuinely bad detective work. That formula still has plenty left in the tank. | © Team Bondi / Rockstar Games

Games That Deserve A Sequel The Warriors

6. The Warriors (2005)

Licensed games usually get nervous around their source material; The Warriors confidently grabbed the movie, disappeared down several dirty New York alleys, and came back with an entire history attached. Rockstar expanded the gang’s story before recreating the film’s infamous journey home, mixing brutal brawling with vandalism, robberies, and wonderfully grimy street-level chaos. Another game in that universe could follow a different crew entirely, using modern combat and deeper gang systems while preserving the feeling that every subway platform is about to become a problem. | © Rockstar Games

Sleeping Dogs

5. Sleeping Dogs (2012)

Sleeping Dogs gave open-world crime games something they rarely have: a protagonist who could clear a room with his fists before remembering he was technically supposed to be undercover. Hong Kong felt dense, colorful, and dangerous, while the martial-arts combat made every alleyway encounter more entertaining than another routine shootout. Wei Shen’s story had plenty of room to continue, and the setting alone could support an even bigger sequel. Instead, one of the genre’s coolest experiments simply vanished. | © Square Enix

Games That Deserve A Sequel Demon Souls

4. Demon's Souls (2009)

Before Dark Souls turned dying repeatedly into an international pastime, Demon’s Souls was quietly figuring out how miserable players were willing to be for entertainment. Boletaria felt bleak even by FromSoftware standards, and mechanics such as World Tendency gave the game an unpredictable cruelty that later Souls titles never quite reproduced in the same form. The Bluepoint remake proved the setting still looks magnificent with modern technology; an actual sequel could finally expand it instead of simply polishing its gravestones. | © FromSoftware / Sony Computer Entertainment

Cropped The Simpsons Hit Run 2003

3. The Simpsons: Hit & Run (2003)

Springfield should have become one of gaming’s great recurring open worlds. The Simpsons: Hit & Run understood that fans wanted more than recognizable character models; they wanted to drive past familiar landmarks, hear obscure jokes, smash through suburban traffic, and discover how much destruction Homer Simpson could cause during a simple errand. Decades of additional characters and locations have accumulated since then, leaving a sequel with an absurd amount of material to steal from. Somehow, we got countless Simpsons seasons instead of another one of these. | © Radical Entertainment / Vivendi Universal Games

Games That Deserve A Sequel Diddy Kong Racing

2. Diddy Kong Racing (1997)

Calling Diddy Kong Racing a kart racer barely covers what Rare stuffed into the cartridge. Cars were only one option alongside hovercraft and planes, while an explorable hub, boss battles, collectible balloons, hidden challenges, and actual progression made the whole thing feel closer to a racing adventure. That structure still separates it from the endless parade of games built around cups and character rosters. A sequel could turn its strange genre hybrid into something enormous without sacrificing Wizpig, because some childhood trauma deserves preservation. | © Rare / Nintendo

Half Life 2 Episode Two

1. Half-Life 2: Episode Two (2007)

If any ending has spent nearly two decades demanding a continuation, it is the final minutes of Half-Life 2: Episode Two. Valve closed the episode with a brutal cliffhanger, then left Gordon Freeman, Alyx Vance, and the resistance suspended at one of the most important moments in the series. Half-Life: Alyx eventually returned to this story and changed its trajectory, but it did not replace the missing next chapter. The question is no longer whether fans would play it; it is whether Valve will ever let Gordon pick up that crowbar again. | © Valve

1-10

Not every great video game needs to become a never-ending franchise, but some endings leave you wondering why nobody ever made the obvious follow-up. Whether they introduced a world begging to be explored again, ended on a tantalizing cliffhanger, or simply had too much potential to stop at one entry, these games still feel unfinished in the best possible way. Years have passed in some cases, yet fans haven’t exactly stopped asking. Here are 10 video games that deserve a sequel more than ever.

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Not every great video game needs to become a never-ending franchise, but some endings leave you wondering why nobody ever made the obvious follow-up. Whether they introduced a world begging to be explored again, ended on a tantalizing cliffhanger, or simply had too much potential to stop at one entry, these games still feel unfinished in the best possible way. Years have passed in some cases, yet fans haven’t exactly stopped asking. Here are 10 video games that deserve a sequel more than ever.

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