Halo Infinite is nearing six months since its release, and still doesn't have a Season 2. It is starting to get a little bit bizarre, if we're honest, especially since the game is anything but polished at this stage. Sure, it's no Call of Duty: Vanguard and certainly no Battlefield 2042, but it is also nowhere near perfect and surprisingly bad for a game that has been out for this long.
We are, thus, still confuzzled over not only the game's state but also the best way to play it. Without any new content in the mid-season update, nor Forge and Co-Op, the game's longevity at this stage comes down to the quality of its Multiplayer and how well it plays, regardless of your choice of platform. That's where DLSS comes in. What's the deal?
In this article, I am first going to define DLSS for you, and explain what it is for the benefit of all of our readers. I am then going to apply it to Halo Infinite, and explain how these two topics coincide. When it comes to multiplayer gaming, performance is king. Will DLSS improve your performance and can you use it in Halo Infinite?
What is DLSS?
DLSS is the acronym associated with Deep Learning Super Sampling, a feature on RTX 20 and 30 series graphics cards that greatly improves performance. In simple terms, DLSS improves performance for games that run on engines like Unreal and Unity. The technology specifically focuses on reducing input latency and frames per second.
Deep Learning Super Sampling, or DLSS, works by forcing the game to render at a slightly lower resolution. An integrated AI system then makes an analysis and adjusts the game's look to make it seem to be at a higher resolution than it actually is. In other words, the technology takes a look at the video quality and adjusts other aspects using artificial intelligence to make it look better without taking the performance hit that playing on higher resolutions will cause.
Is DLSS Supported in Halo Infinite?
As of writing, DLSS is not supported in Halo Infinite. This has been made clear seeing as there is no way to switch on the setting in the game, and it is not listed on NVIDIA's list of supported games. This is not surprising, though, as 343 Industries developed on a game engine called Slipspace that is still not supported by NVIDIA's DLSS systems.