Are you looking for the best weapon in Wo Long Fallen Dynasty for your play style? No problem! We'll show you some of the best weapons in the game and how you can find them.
Wo Long: Fallen Dynasty boasts a plethora of incredible weapons for players to utilize, but there are certain standout options that rise above the rest.
Let us guide you through the definitive selection of weapons to employ in the game.
In the first few hours of a new Souls game, finding the optimal build for your desired playstyle can be a daunting and challenging task.
This is especially true for Wo Long: Fallen Dynasty, where the game immediately presents you with a daunting boss fight against Zhang Liang.
It is crucial to approach this battle, as well as others, with the most effective weapon for the job.
Wo Long Fallen Dynasty: Weapons Tier List
In Wo Long: Fallen Dynasty is possible to create various builds that combine equipment and stats to make gameplay easier or to create a unique playstyle. These builds cater to different playstyles and can be used for both PvE and PvP.
Wo Long: Fallen Dynasty Multiplayer Co-Op Explained
To create the best build, players must optimize their weapons, armor, divine beasts, wizardry spells, martial arts, and accessories.
Additionally, it is essential to allocate stat points efficiently to the Fire, Earth, Wood, Metal, and Water phases, each of which specializes in a particular playstyle. For example, the Water phase is ideal for stealth-oriented players.
But obviously, the best weaponry will be a massive advantage for every player. Here's a selection of some of the best weapons in the game.
The Straight Sabre has a fast attack speed, making it easy to quickly switch to deflecting. It has both slashing and thrust attacks, but has a low damage output per strike and a short reach. It is not effective in reducing the Spirit of guarding enemies.
The Sword also has a fast attack speed and is generally easy to use. It mostly uses thrust attacks with a longer reach compared to the Straight Sabre, and has a decent damage output per strike. However, it is not effective against groups of enemies.
The Glaive has a long and wide effective range, allowing for access to powerful single-strike attacks. It has very good damage output per strike, but is slower and more committal than standard sword weapons.
The Dual Sabres have a very fast attack speed, making it ideal for quickly switching to deflecting. They have a high combo potential, leading to faster Spirit gain, and are very effective against human enemies. However, they have a short reach and a low damage output per strike.
Curved Sabre: This weapon has a fast attack speed for quickly switching to deflecting and is generally easy to use. Its △ attack can be used as a gap closer to maintain pressure. However, it has a short reach, low damage per strike, and high Spirit depletion when guarding attacks.
Spear: This weapon has a decent attack speed for its size and a good effective range. However, its damage output is somewhat low, and it has high Spirit depletion when guarding attacks.
HokoHoko Spear: This weapon has a fast initial attack, good effective range, and good damage output per strike. However, it becomes slow and committal after the initial attack.
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Halberd: This weapon has a very good effective range and can deal high damage per strike. However, it is quite slow and committal, so it requires careful timing and positioning to use effectively.
Staff: While this weapon has a decent attack speed and is effective against human enemies, it is somewhat lacking in effective range and has a low damage output per strike.
Hammer: The Hammer has an extremely high damage output per strike and has low Spirit depletion when guarding attacks. However, it is very slow and committal, and has a high Spirit depletion against guarding enemies.
Dual Halberd: This weapon has good damage output per strike and good combo potential, which can lead to faster Spirit gain. However, it is somewhat lacking in effective range and is somewhat slow and committal.
Best Early Game Weapons
If you want to get some prime gear early into the game, here are some of the best weapons which you can find in the early game of Wo Long.
Chivalrous Swordsman Dual Swords
The Chivalrous Swordsman Dual Swords are currently the strongest weapons in the game and are very powerful.
The gameplay of Wo Long encourages fast-paced combat where the player must engage with bosses up close, build up Spirit, deal heavy damage, and master the deflection system.
The Chivalrous Dual Swords can deliver rapid blows and their swift attacks make it easy to interrupt a combo to deflect or block an incoming attack. The weapon's Martial Arts attacks can also stack well with Flame damage.
This is how you get it:
- Reward for initial completion of the mission: The Demon Fort of the Yellow Heaven.
- Reward for subsequent completion of the mission: The Demon Fort of the Yellow Heaven.
- Can be found during Fall of the Corrupted Eunuch
- Can be found during Escape from the Capital
The Cavalry Javelin is the best spear in the game, attacking faster than other similar weapons and providing extra reach in combat.
Its Spirit attack is a strong thrust forward and it synergizes well with the Wood Phase virtue.
This is how you get it:
- Reward for initial completion of the mission: Darkness Over the Hanshui River
- Can be found during The Flying Swallow of Heishan
- Can be found during Fall of the Corrupted Eunuch
The Bronze Poleaxe is a slower but more powerful version of the Cavalry Javelin with solid crowd-control capabilities.
However, its Deflect Difficulty is less forgiving and it sacrifices some mobility for better Base and Spirit attack numbers.
This is how you get it:
- Reward for initial completion of the mission: Massacre of Meiwu Fort
- Can be found during The Valley of the Crying Wraiths
Ring Pommel Sabre
The Ring Pommel Sabre is a viable weapon to use throughout Wo Long: Fallen Dynasty.
It has a high Deflect Difficulty, making it suitable for both casual and experienced players. It is also quick, partners well with the Fire Phase, and is a top-tier damage device.
This is how you get it:
- Reward for initial completion of the mission: The Fearless Blade.
- Can be found during The Demon Fort of the Yellow Heaven
- Can be found during The Yellow Heaven Burns
- Can be found during Shadow of the Secret Mountain
- Can bu found during Fall of the Corrupted Eunuch
Main Weapon Properties
In Wo Long: Fallen Dynasty, every weapon has distinct attributes that determine its effectiveness in various combat situations.
These properties include Attack Power, which determines the amount of HP the enemy loses when hit with the weapon, and is influenced by the weapon's scaling based on the Five Phases and the investment made in each Virtue.
The Base Attack is the starting Attack Power of the weapon, which can be modified by the Virtue investment and the weapon's Virtue Scaling to produce the Attack Power statistic.
Additionally, the Spirit Attack attribute determines how much Spirit an enemy loses when hit by the weapon, while Sustain Break indicates the amount of Spirit an enemy loses when they block attacks with the weapon.
Finally, the Sustain attribute specifies the amount of Spirit the player loses when they defend against attacks using the weapon.
Wo Long Weapon Rarity
Each weapon in Wo Long: Fallen Dynasty comes with a Star Rating that denotes its rarity, with a scale ranging from one to five stars.
The rating is represented by stars, with one star being the lowest and five stars the highest.
The star rating determines the quality of the weapon, with higher Rarity indicating better quality.
Typically, rarer weapons will have more valuable Weapon Traits and two Martial Arts skills (applicable only to Melee Weapons), making them more powerful than less rare weapons.
However, a weapon's rarity typically does not affect its parameters, only the number of Special Effects it may possess.
In Wo Long: Fallen Dynasty, every piece of gear, including weapons and armor, has a variety of base stats associated with it.
For weapons, these include Base Attack and Attack Power, which determine the amount of damage you deal to enemies, as well as Attack Bonuses from Five Phases Virtues, which are bonuses that increase your damage output and are obtained by leveling up.
Additionally, weapons have Spirit stats, which determine how much Spirit you lose when blocking or deflecting attacks, as well as how much Spirit an enemy loses when you hit them.
For armor, the base stats include Defense, which determines how much damage you take when hit, as well as Physical Resistance, a modifier that affects physical attacks, and Spirit Defense, which determines how much Spirit you lose when hit.
Armor also has Resistances, which are bonuses or penalties to elemental damage from the Five Phases.
The rarity of a piece of gear is indicated by the number of stars it has, with rarer items having more stars.
While higher rarity items can have additional Special Effects, such as bonuses to damage output or increased copper yield, the base stats of an item remain the same regardless of its rarity.
However, weapons with higher rarity may have additional Martial Arts, which are special attacks that can be performed by pressing RB + X/square or Y/triangle.
Upgrading a piece of gear can improve its base stats, such as Base Attack, Attack Power, and Defense, but does not change its rarity or add new Special Effects.
The upgraded item will have a plus sign and a number added to its name, such as a Bronze Sword becoming a Bronze Sword +1. While an upgraded item will have better base stats than an un-upgraded item, it may have fewer Special Effects.
Weapon Attack Bonus & Scaling
A Weapon's Scaling is determined by the amount of Attack Power it adds based on your investment in each of the Five Phases' Virtues.
It is ranked with a letter grade and a plus or minus sign.
For example, a weapon with a B+ Scaling in the Earth Virtue will provide a greater Attack Power boost based on your Earth Virtue investment compared to a weapon with a C- Scaling in the same stat.
Essentially, a higher letter grade indicates more damage dealt by investing in the corresponding Virtue.
Weapons can have scaling for multiple Virtues with varying degrees, allowing for effective builds by investing in Virtues that provide the most damage boosts corresponding to the weapon of choice, or by selecting weapons that correspond to the current build.
A Weapon's scaling can improve based on the number of +Upgrade Levels it has.
Weapon Special Effects
Each Weapon possesses distinct Special Effects that enhance its performance. These effects are categorized into two types: Martial Arts and Weapon Traits.
- Martial Arts refer to unique active abilities that inflict significant damage on enemies, but deplete the Spirit Gauge. Some Martial Arts offer additional features such as dodging, countering certain attacks, or enabling the player to withdraw after delivering damage.
Each Melee Weapon includes at least one Martial Arts skill, randomly selected based on the weapon type, with higher Rarity weapons having up to two. Martial Arts are generated randomly for looted Weapons. Ranged Weapons and Thrown Weapons do not possess Martial Arts.
- Weapons can also include Weapon Traits, which provide passive bonuses that modify various Stats or add more features to their attacks, such as increasing the damage dealt by basic combos or improving critical hit chance in different situations.
A weapon's Rarity determines the number of traits it can possess, with the rarest weapons having multiple traits compared to more common weapons. All traits are generated randomly for looted Weapons.
We will update this guide for you as soon as we know more.
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