Zelda: Tears of the Kingdom – All Confirmed Gameplay Mechanics

In the latest Zelda: Tears of the Kingdom gameplay reveal, we got to take a look at some of Links new abilities and gameplay mechanics. Tears of the Kingdom will offer us a type of gameplay freedom unlike any other. Here is an overview of everything, you'll be able to do in Zelda: Tears of the Kingdom.

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Zelda: Tears of the Kingdom gameplay mechanics | © Nintendo

Zelda: Tears of the Kingdom is, not without reason, one of the most anticipated games of 2023. Especially after Nintendo revealed some new gameplay mechanics, everyone is hyped about the upcoming release of this new Zelda title. Tears of the Kingdom offers more freedom than ever before, thanks to the new merging mechanic where player can let out all their creativity, something that had been missing from Breath of the Wild.

To make sure that the game gets to you on the release date, we highly recommend pre-ordering Zelda: Tears of the Kingdom on Amazon.

All Confirmed Gameplay Mechanics In Zelda: Tears of the Kingdom

The latest Zelda: Tears of the Kingdom gameplay demonstration revealed a lot of Links new abilities and mechanics in the game. Here is a full overview of everything that Nintendo has confirmed in terms of gameplay so far.


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Link can use Recall to turn back the time of an objects movement | © Nintendo

Link's new recall ability gives him the power to turn back an objects' movement in time. As shown in the gameplay demonstration, he will be able to move a boulder that fell from a sky island back to the top. With this skill, Link can use boulders that fell from the sky as elevators to transport himself onto the upper level of the map.

Knowing Zelda as we do, this ability will certainly bring other functions with it that we can discover in the course of the game. Perhaps it will also come in handy when fighting enemies?


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Link will be able to fuse two items together and create something new | © Nintendo

The Fuse ability is probably the one that fans are most hyped for. It allows the player to fuse any two (or maybe even more) items together and create something new. The gameplay demonstration showed us how we could fuse a stick and a boulder to craft a new weapon. We could also equip an arrow with a Keese Eyeball, and it will target the enemy without us having to aim for it.

Just imagine all the different combinations, that we could try out to customize our equipment and weapons.


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With Ultrahand, you'll be able to craft fully functional vehicles | © Nintendo

In previous Zelda: Tears of the Kingdom trailers, we've seen Link using vehicles for transportation. In this game, we'll be able to use the "Ultrahand" ability to fuse objects together and build fully functional vehicles like cars, boats, or even similar things to planes.

The Ultrahand works similar to Breath of the Wild's “Magnesis” which allowed Link to lift metal objects, rotate them and place them anywhere he liked. In the gameplay demonstration, the producer merged three tree trunks with fans he found in the environment to build a boat that allowed him to cross a river.


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In Zelda TOTK, Link can ascend through ceilings | © Nintendo

Whenever Link is in a room, cave or any place that has a ceiling, he can use "Ascend" to get to a higher level. Although there will be limits to this ability, we think that it will definitely come in handy many times in the game. As long as we find caves, we won't have to climb huge mountains that eat our stamina. This feature will make exploration much easier and faster.

This is everything Nintendo has revealed so far. Tears of the Kingdom is going to be something special, and it's certainly a relief to many fans that TOTK's mechanics are so different from its predecessor, as many feared it would just feel like a big DLC.

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