LoL Patch 13.11: Riot Releases Hotfix Patch To Save Rell

LoL Patch 13.11 released with a Mid-Scope for Rell, but the update hasn't been too successful, with the champion feeling rather weak. So, Riot is giving her some major buffs to align her with other supports.

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LoL Patch 13.11: A Hotfix has saved Rell... I hope. | © Riot Games

LoL Patch 13.11 has released a Mid-Scope Update for the most forgotten League of Legends support in existence – Rell. This update has shone a light on her though and players quickly realized that she is way too weak for the current state of the game.

Therefore, Riot has quickly released mid-patch update in which they buffed the struggling support and her new kit. Will the hotfix be able to save Rell and give her the impact that the Mid-Scope was supposed to?

LoL Patch 13.11: Mid-Patch Update Buffs Rell

Rell is getting a slight buff in this hotfix patch. Her Mid-Scope finally got released, and the balance team decided to keep her on the weaker end to see how she would fare and well... it wasn't great.

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Riot Raptorr, who worked on the update, even noted that she needs "a lot of help" which is why she has received quite a lot of changes and buffs.

You don't like Rell? Check out our Bard guide for a unique support:

Base Stats

  • Health Regeneration: 1.4 ⇒ 1.7
  • Health Regeneration Growth: 0.11 ⇒ 0.17
  • Base Armor: 32 ⇒ 39
  • Armor Growth: 3 ⇒ 4.2
  • Magic Resistance Growth: 1 ⇒ 2.05

Passive - Break the Mold

  • Armor and Magic Resist Steal: 2.5% ⇒ 3%

Q - Shattering Strike

  • Base Damage: 60/95/130/165/200 (+50% AP) ⇒ 70/110/150/190/230 (+60% AP)
  • Damage to Jungle Camps: 250% ⇒ 300%

W - Ferromancy: Crash Down/Mount Up

  • Knock Up Duration: 0.75 seconds ⇒ 1 second
  • Shield: 30/55/80/105/130 (+10% maximum health) ⇒ 35/60/85/110/135 (+12% maximum health)
  • Self Slow: 15% ⇒ 10%
  • Damage to Jungle Camps: 250% ⇒ 300%

E - Full Tilt

  • Damage: 25/35/45/55/65 (+2/2.5/3/3.5/4% Maximum Health) (+30% AP) ⇒ 35/50/65/80/95 (+4% Maximum Health) (+50% AP)
  • Movement Speed: Ramps up from 50% of total speed to 100% over the first 2 seconds ⇒ Ramps up from 75% of total speed to 100% over the first 2 seconds

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Every single one of her abilities has been adjusted by Riot except for her ultimate, which has been left untouched by the Mid-Scope Update. These changes should give her some help though.

The added magic resist and armor growth will help Rell become a true tank engage champion that doesn't have to worry about dying when jumping in to a fight as much.

The team even went ahead and buffed some of her jungle damage, though we doubt that we're going to be seeing jungle Rell anytime soon.

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