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Top 20 PS3-Era Video Games That Desperately Need a Remake

1-20

Ignacio Weil Ignacio Weil
Gaming - March 12th 2025, 22:10 GMT+1
Cropped Oblivion

The Elder Scrolls IV: Oblivion (2006)

Before Skyrim stole the show with its endless re-releases, Oblivion was the RPG that defined a generation. From the hilariously robotic NPC dialogue to the infamous "stop right there, criminal scum!" guards, this game had an undeniable charm. The world of Cyrodiil was a playground of adventure, complete with oblivion gates that somehow managed to be both exciting and exhausting. But let’s be honest –those potato-faced character models didn’t age well. A modern remake could give us proper facial animations, a less janky combat system, and an overhaul of that unique voice acting. And who wouldn’t want to hear "Let me guess, someone stole your sweetroll" in full 4K HDR? | © Bethesda Game Studios

Cropped Motor Storm

MotorStorm (2006)

MotorStorm was the kind of chaos-fueled, mud-slinging racing game that made you feel like you were in an action movie. Unlike the hyper-polished, clinical precision of other racing sims, MotorStorm was all about BIG crashes, unpredictable terrain, and reckless speed. It was an off-road battle royale before battle royales were even a thing. But where’s MotorStorm now? Trapped in the PS3 vault, waiting to be revived. A modern remake could crank up the destructible environments, introduce real-time weather effects, and – dare we say it – bring back that legendary slow-motion crash cam. Come on, PlayStation, we need MotorStorm back in our lives. | © Evolution Studios

Cropped Resistance Fall of Man

Resistance: Fall of Man (2006)

Aliens invading alternate-history England? Check. Brutal sci-fi weaponry? Check. A protagonist with the survival instincts of a cockroach? Check. Resistance: Fall of Man was Call of Duty meets War of the Worlds, and it was glorious. This was a shooter that didn’t just rely on its gritty visuals – it had weapons straight out of an Insomniac fever dream, like the Bullseye (tag enemies and the bullets follow them) and the Auger (shoot through walls because why not?). The series ended on a bit of a tragic note, but a full remake could give it the respect it deserves. Just imagine a next-gen version with full co-op, ray-traced alien lasers, and no SIXAXIS motion controls. A gamer can dream. | © Insomniac Games

Cropped Heavenly Sword

Heavenly Sword (2007)

If God of War and Crouching Tiger, Hidden Dragon had a love child, it would be Heavenly Sword. This game had cinematic combat, gorgeous set pieces, and a story that was both epic and heartbreaking. Nariko, our fiery red-haired protagonist, wielded a massive, cursed sword that granted her insane combat abilities but came at a tragic cost. The action was fast, fluid, and over-the-top in the best way possible. And let’s not forget Andy Serkis hamming it up as the villainous King Bohan. A remake could bring back Heavenly Sword with modern combat refinements, smoother animations, and even expand on its tragically short runtime. Sony, it’s time to do Nariko justice. | © Ninja Theory

Cropped Folklore

Folklore (2007)

Folklore is the definition of a hidden gem – one part fairy tale, one part horror mystery, and all parts underrated masterpiece. The game followed two protagonists, each unraveling a supernatural murder mystery in the haunted village of Doolin. But here’s the twist: instead of just fighting monsters, you absorbed them and used their abilities. The game's dreamlike world, Irish folklore influences, and Tim Burton-esque aesthetic made it unlike anything else on the PS3. But, oh boy, did it suffer from early motion control gimmicks. A remake could refine its combat, update its visuals to a true storybook nightmare, and – dare we say – finally give it the recognition it always deserved. | © Game Republic

Cropped Metal Gear Solid 4

Metal Gear Solid 4: Guns of the Patriots (2008)

Ah yes, the game that turned Solid Snake into Old Snake and made players sit through hours of cutscenes – glorious, convoluted, Hideo Kojima-directed cutscenes. Metal Gear Solid 4 was a technical marvel when it launched, showing off the PS3’s power with its detailed environments, smooth gunplay, and a level of storytelling ambition only Kojima could pull off. But let’s be honest – this game is stuck in PS3 purgatory. No official remaster, no way to play it natively on modern consoles, and a frame rate that sometimes struggles harder than Snake himself in the middle of a sneaking mission. A remake could modernize the mechanics, refine the pacing (maybe trim a cutscene or two), and finally let us relive the epic finale of Snake’s journey without needing to dig up a decade-old console. | © Konami

Cropped Fallout 3

Fallout 3 (2008)

The Capital Wasteland was a radioactive mess, but it was our radioactive mess. Fallout 3 introduced us to an open world where you could do anything – be a hero, be a villain, or just spend 40 hours looting abandoned grocery stores for Nuka-Cola. The game’s charm came from its bizarre characters, morally ambiguous choices (sorry, Megaton), and the pure joy of slow-motion V.A.T.S. headshots. But let’s face it – Fallout 3 hasn’t aged gracefully. The combat feels stiff, the animations are… Bethesda-y, and the game crashes more than a Brahmin in rush hour. A full-blown remake with a smoother engine, deeper RPG mechanics, and fewer bugs (wishful thinking?) would make revisiting this wasteland a no-brainer. | © Bethesda Game Studios

Cropped Little Big Planet

LittleBigPlanet 1 & 2 (2008, 2011)

Sackboy was the PlayStation mascot we didn’t know we needed, and LittleBigPlanet gave players endless creativity at their fingertips. Whether you were designing a masterpiece or just slapping stickers on everything, the charm of this series was unmatched. The second game cranked things up even further with better tools, allowing players to create entirely new genres within the LBP framework. So why hasn’t Sony given it a proper remake? A new-gen LittleBigPlanet could bring back the same chaotic fun with modern physics, 4K textures, and a more stable online system (we all remember the infamous server issues). It’s time to give Sackboy the comeback he deserves. | © Media Molecule

Cropped Batman Arkham Asylum

Batman: Arkham Asylum (2009)

Before Arkham Asylum, most Batman games were about as enjoyable as a night out in Gotham’s crime alley. But Rocksteady changed everything by giving us the perfect Dark Knight experience – tight combat, atmospheric world design, and Kevin Conroy’s legendary voice work. Arkham became a playground for predators, and the freeflow combat system revolutionized action games forever. So why remake it? Because as good as it was, it could be even better. Imagine modern AI that actually makes goons feel like a threat, an open-world Arkham Island with seamless traversal, and ray-traced Bat-glare. And yes, we still want to hear Mark Hamill’s Joker tormenting us in full next-gen glory. | © Rocksteady Studios

Cropped Infamous

inFamous (2009)

Before superheroes dominated Hollywood, inFamous let us live out our electric power fantasy in Empire City. Cole MacGrath was the ultimate reluctant hero (or villain, if you went full chaos mode), and the game gave players a genuinely great karma system that actually changed the story. The parkour was slick, the powers were ridiculously fun, and the story twists (Zeke, why?!) made it unforgettable. But let’s be real – by today’s standards, the graphics are rough, the open world feels a little empty, and combat could use some refinement. A full remake with expanded abilities, refined traversal, and a denser, more reactive world could elevate inFamous from cult classic to next-gen masterpiece. Also, bring back Cole. Sorry, Delsin. | © Sucker Punch Productions

Cropped Killzone

Killzone 2 & 3 (2009, 2011)

When Killzone 2 first dropped, it was the game that made people say, "Wait, is this real life?" The visuals were mind-blowing, the gunplay was heavy and satisfying, and the Helghast were some of the most intimidating enemies in FPS history. Killzone 3 took things even further, adding jetpacks, ice-covered battlegrounds, and an even bigger arsenal of weapons. But let’s be honest – these games are screaming for a modern remake. The controls were clunky, the AI was inconsistent, and the multiplayer – while legendary – feels like a relic of the past. A full-blown next-gen remake could reintroduce Killzone as the gritty, sci-fi alternative to Call of Duty that it always wanted to be. Also, Sony, maybe don’t let this series die in a ditch like a forgotten ISA soldier? | © Guerrilla Games

Cropped 3 D Dot Game Heroes

3D Dot Game Heroes (2009)

If The Legend of Zelda and a box of LEGO bricks had a baby, it would be 3D Dot Game Heroes. This game was an unapologetic love letter to retro RPGs, complete with massive swords (seriously, they took up the whole screen), dungeons filled with traps, and charming 8-bit soundtracks reimagined in full 3D. But here’s the thing – it was only ever on the PS3. And now it’s trapped there, forever. A remake would be the perfect excuse to bring this underrated gem back, with smoother mechanics, updated lighting effects, and maybe a few new dungeons for good measure. Plus, who wouldn’t want to see their custom pixelated hero wielding a comically large sword in full ray-traced glory? | © FromSoftware

Cropped Enslaved Odyssey to the West

Enslaved: Odyssey to the West (2010)

Enslaved was one of those games that came out, got critical acclaim, and then immediately fell off the face of the Earth. Which is tragic, because this post-apocalyptic retelling of Journey to the West was pure cinematic action gold. Andy Serkis absolutely killed it as Monkey, a gruff, reluctant hero forced to protect Trip, a tech-savvy survivor navigating a world overrun by rogue robots. The game had stunning landscapes, fluid platforming, and surprisingly deep storytelling – but, unfortunately, it ran at a choppy frame rate and had some very 2010-era jank. A remake could fix its pacing issues, tighten up the combat, and give us a proper sequel tease (because we still need answers, Ninja Theory!). It’s time to rescue this masterpiece from obscurity. | © Ninja Theory

Cropped Dantes Inferno

Dante’s Inferno (2010)

Remember when EA tried to make their own God of War, but with more sins and fewer gods? That was Dante’s Inferno, a game that took the most metal version of hell ever imagined and turned it into a hack-and-slash adventure full of grotesque monsters, unsettling environments, and some questionable depictions of theology (we see you, Lust Circle). While the combat was solid, the game always felt like it had untapped potential – it deserved a sequel or, at the very least, a remake that could refine its mechanics and expand its world. Imagine modern-day graphics bringing each of the Nine Circles to life with even more nightmarish detail. Plus, we never got to explore Paradise – so maybe this time around, Dante could take a break from slaughtering demons and see what heaven looks like. | © Visceral Games

Dead space 2 msn

Dead Space 2 (2011)

We got a Dead Space remake, but now it’s time for the big one – Dead Space 2. If the original was a masterclass in slow-burning horror, Dead Space 2 was its caffeinated, action-packed cousin. Isaac Clarke went from a terrified engineer to a full-on one-liner-dropping, limb-severing badass, and the game introduced some of the most horrifying creatures in the franchise (hello, Stalkers). The Sprawl was an incredible setting, the set pieces were unforgettable (that eye needle scene still haunts us), and the game struck a perfect balance between terror and empowerment. If EA doesn’t remake this, they’re missing out on bringing one of the best survival horror sequels of all time to a new generation. We need another trip into the terrifying void of space. | © Visceral Games

Cropped Portal 2

Portal 2 (2011)

If Portal 2 taught us anything, it’s that science is dangerous, artificial intelligence is hilarious, and there’s nothing more satisfying than flinging yourself through portals at high speeds. This game took everything that made the first Portal amazing and cranked it up to 11 – bigger puzzles, a deeper story, and co-op chaos that either strengthened friendships or completely destroyed them (sorry about dropping you into acid, buddy). But now, over a decade later, wouldn’t it be incredible to see Aperture Science with modern graphics, ray-traced portals, and even more GLaDOS sarcasm? A remake could expand on the physics engine, introduce more creative puzzle elements, and maybe even give us a few new test chambers filled with Wheatley’s absolute incompetence. We need more Portal, and we need it now. | © Valve

Cropped Starhawk

Starhawk (2012)

Space cowboys and mechs that fall from the sky – how was Starhawk not the biggest hit of its time? This Warhawk successor took multiplayer mayhem to another level, blending intense aerial combat with build-your-own-battlefield mechanics that felt way ahead of their time. The single-player campaign had solid ideas (space western vibes? Yes, please), but it was the multiplayer insanity that made this game special. Unfortunately, Starhawk was released at the tail end of the PS3’s lifecycle and never got the recognition it deserved. A remake could refine the building mechanics, add even more customization, and bring the chaos of large-scale aerial dogfights to modern consoles. Plus, let’s be honest – who doesn’t want to drop a giant mech onto their enemies from orbit? | © LightBox Interactive

Cropped Puppeteer

Puppeteer (2013)

Puppeteer was a visual masterpiece that came and went faster than a stagehand during a scene change. This criminally underrated side-scroller turned an entire puppet show into an interactive adventure, complete with stunning hand-crafted visuals, witty humor, and a magical pair of scissors that let you cut through anything (yes, including bosses). The game was brimming with personality, and its dynamic shifting stages felt like something straight out of a Broadway production. But since it was released in the PS3’s final years, almost nobody played it. A remake could bring Puppeteer’s charming world to life with even more animation fluidity, enhanced stage effects, and maybe even VR support for an extra-immersive experience. This game deserves another chance in the spotlight. | © Japan Studio

Cropped Ratchet Clank Into the Nexus

Ratchet & Clank: Into the Nexus (2013)

While Ratchet & Clank got a semi-remake in 2016, Into the Nexus has been left behind, and that’s a crime against lombaxes everywhere. This game was the bridge between the PS3 era and the modern Ratchet games, introducing cool new gravity mechanics, dimension-hopping fun, and – of course – even more ridiculous weapons (because what’s a Ratchet & Clank game without absurdly overpowered gadgets?). A remake would be the perfect way to flesh out its somewhat short runtime, add some quality-of-life improvements, and expand the gameplay to match the mind-bending possibilities of Rift Apart. Also, more Mr. Zurkon dialogue. That’s a must. | © Insomniac Games

Cropped Splinter Cell Blacklist

Tom Clancy's Splinter Cell: Blacklist (2013)

Okay, Ubisoft, we get it – Sam Fisher is your favorite hostage. You keep putting him in cameos, mobile games, and AI-generated nightmares (looking at you, Ghost Recon), but where’s our full-fledged remake of Blacklist? This game was the perfect balance between classic stealth-action gameplay and a more modern, flexible approach that let players go loud if necessary (though, let’s be honest, real spies ghost through missions). A full remake could enhance enemy AI, bring back Michael Ironside’s legendary voice, and modernize the controls for an even smoother experience. Plus, with the state of the stealth genre today, we need Sam Fisher to come back and show everyone how it’s done. | © Ubisoft Toronto

1-20

The PlayStation 3 era was a golden age of gaming, delivering unforgettable experiences that pushed the boundaries of storytelling, gameplay, and graphics. From action-packed adventures to cult classics, many PS3-era games left a lasting impact on players but remain locked behind outdated hardware. With the rise of remakes and remasters breathing new life into beloved franchises, it's time to spotlight the games that deserve a modern revival.

In this list, we’ll explore 20 iconic PS3-era titles that desperately need a remake, whether due to their aging mechanics, limited accessibility, or untapped potential. From critically acclaimed blockbusters to hidden gems, these games deserve a second chance on current-gen hardware. If you’re a fan of classic PlayStation games and eager for a nostalgia-fueled comeback, read on to see which titles made the cut!

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The PlayStation 3 era was a golden age of gaming, delivering unforgettable experiences that pushed the boundaries of storytelling, gameplay, and graphics. From action-packed adventures to cult classics, many PS3-era games left a lasting impact on players but remain locked behind outdated hardware. With the rise of remakes and remasters breathing new life into beloved franchises, it's time to spotlight the games that deserve a modern revival.

In this list, we’ll explore 20 iconic PS3-era titles that desperately need a remake, whether due to their aging mechanics, limited accessibility, or untapped potential. From critically acclaimed blockbusters to hidden gems, these games deserve a second chance on current-gen hardware. If you’re a fan of classic PlayStation games and eager for a nostalgia-fueled comeback, read on to see which titles made the cut!

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