LoL Patch 12.15: All Buffs and Nerfs | Ninja Champions Rejoice

After Riot just released the information that more healing changes are in our near future, in LoL Patch 12.15 we're going to be getting some more nerfs and buffs to follow that up right about now as well. Is your favorite League of Legends champion going to be buffed or nerfed? Let's take a look at the patch notes.

Eclipse Sivir
League of Legends Patch 12.15 is in sight. | © Riot Games

Another week has passed which means that it's time for LoL Patch 12.15 Buffs and Nerfs. We already know that in the next patch, we are getting some brand-new Monster Tamer skins, but will the champions donning these skins be buffed?

That's why we are going to take a closer look at the upcoming patch. When we first checked out the LoL Patch 12.15 PBE, there weren't too many balance changes, but now Riot has revealed what will be updated in the upcoming patch.

League of Legends Patch 12.15: All Champion Adjustments

Champion Buffs

Since Riot is still trying to iron out the durability update from LoL Patch 12.10, they will be making a few champion changes for those champions that have been suffering through the latest meta.

ChampionChanges
Lillia JungleP - Dream Laden Bough
  • Monster Damage Cap: 40-100 (based on level) --> 50-150 (based on level)
SingedP - Noxious Slipstream
  • Movespeed: 20% --> 25%
  • Per Target CD: 10s --> 8s

R - Insanity Poison

  • Bonus Stats: 20/60/100 --> 30/65/100
RammusR - Soaring Slam
  • Cooldown: 110/95/80 --> 90 at all ranks
  • Base Cast Range: 600 --> 800
  • Dash Speed up by 200
  • Range growth per MS ratio: 1.3 --> 1.5
LeonaQ - Shield of Daybreak
  • Mana Cost: 45-65 --> 35-65
R - Solar Flare
  • CC Duration: 1.5s --> 1.75s
ThreshQ - Death Sentence
  • Cooldown: 20-12s --> 19-11s
  • Damage: 80-240 --> 100-260
Energy Champions
  • Zed
    • Shadow Spell Mimic Range: 2000 --> Infinity
    • Shadow Slash (E) Enerrgy Cost: 50 --> 40
  • Lee Sin
    • Recast Spell Energy Cost 30 --> 25
  • Akali
    • Twilight Shroud (W) Energy Refund/Increase: 80 --> 100
  • Kennen
    • Electrical Surge (W) Cooldown: 14-6s --> 13-6s
    • Electrical Surge (W) Damage: 60-160 --> 70-170
    • Slicing Maelstrom (R) AP Ratio: 20% --> 22.5%
  • Shen
    • Shadow Dash (E) Energy Refund: 30-40 --> 30-50

As we are nearing the 2022 League of Legends World Championship, Riot is looking to buff Thresh and Leona, since we can't have a single World Championship without either of these champions dominating the pro-scene, right?

Also, Riot Prozxon has explained on Twitter that some champions using energy instead of mana will need a slight push after the durability update. Kennen is also getting buffed, though his buffs will differ from the other energy champions.

Champion Nerfs

Sivir has definitely popped off in recent times. Since her Patch 12.13 mid-scope rework, she's been a force to be reckoned with and no other bot laner has come close to her, which is why Riot will be implementing some more nerfs, but are we even surprised?

ChampionChanges
Master YiE - Wuju Style
  • Cooldown: 18/17/16/15/14 --> 18 at all ranks
QiyanaP - Royal Privilege
  • Damage AD Ratio: 45% --> 30%
SivirBase Stats
  • AD Growth: 3.3 --> 3
E - Spell Shield
  • Cooldown: 22-14s --> 24-18s
R - On the Hunt
  • Cooldown: 100-70s --> 120-80s
GwenQ - Snip Snip!
  • True Damage Conversion: 75% --> 50%
TaliyahE - Unraveled Earth
  • Cooldown: 16/15/14/13/12 --> 18/17/16/15/14

R - Weaver's Wall

  • Wall Duration: 5s --> 4s
KalistaBase Stats
  • AD: 69 --> 66

The Master Yi nerfs are also welcomed ones, since he's been one of the best junglers in recent times. Especially in lower elos, he's been crazy effective... though it would be cool to see him still be meta during the 2022 League of Legends World Championship, right?

System Adjustments in LoL Patch 12.15

System Buffs

Two QSS items are going to be buffed in the upcoming League of Legends patch. Other than that, there don't seem to be any other buffs that Riot is currently working on for the upcoming patch.

SystemBuffs
Merc ScimMercurial Scimitar
  • Magic Resist: 30-40
  • Movement Speed Duration: 1s --> 15s
Silvermere DawnSilvermere Dawn
  • Magic Resist: 35-45
  • Slow Resist/Tenacity: 40% --> 50%
  • Health: 300-350

System Nerfs

The nerf side of things will be getting two updates as well in the coming LoL Patch 12.15. An item and a rune will get nerfed so be prepared for a lot less reading in the next patch. Last time, a multitude of healing changes shook up the meta, but this time, it seems that Riot is still waiting to implement more.

System

Nerfs
First Strike RuneFirst Strike
  • Bonus True Damage: 10% --> 9%
Divine SundererDivine Sunderer
  • Healing Conversion: 65% --> 55%

There you have it folks. A short list compared to previous patches, but we deserve a break from all the constant changes, right? We are slowly heading towards the 2022 League of Legends World Championship, which could mean that there will be less big changes affecting the meta.

Which champions would you like to see get played in North America? I would love to see some more Fiddlesticks in the jungle... or even in the support position, so let's hope that Riot doesn't nerf him in the coming patches.