LoL Patch 12.19: All Buffs & Nerfs

It's been 4-years since League of Legends players got to enjoy a PvE mode, with rotating game modes constantly repeating. With LoL Patch 12.19, URF will be hitting the servers once more. Here are all the upcoming update changes.

Urfwick Skin Splash
League of Legends: Urfwick in URF? Yes please. | © Riot Games

We don't always want to play just League of Legends, right? Sometimes we want to experience our champions in a whole different light. That's where rotating game modes come into play. Riot gives players a chance to completely flip the game around in these unique modes.

Throughout the Star Guardian Event 2022, we got to play Ultimate Spellbook. But now, Riot is going to be releasing URF once more. So, you can enjoy the ultra-rapid-fire game mode throughout the League of Legends World Championship since it was just announced that URF would be going onto the PBE, so we expect it to hit live servers with LoL Patch 12.19.

LoL Patch 12.19: Upcoming Buffs & Nerfs

All Buffs in League of Legends Patch 12.19

At this point we've got the final changes that are coming with LoL Patch 12.19. Nasus was supposed to receive a buff with the previous patch already but they were pulled on very short notice. Let's just hope Riot sticks to their plans this time around. Right so these champions are getting some love from Riot:

ChampionBuffs
NasusSiphoning Strike (Q)
  • Empowered Basic Attack Range: 150 (25 bonus range) ⇒ 175 (50 bonus range)

Wither (W)

  • Attack Speed Slow: 50% of movement speed slow (23.5/29.5/35.5/41.5/47.5%) ⇒ 75% of movement speed slow (new attack speed slow values: 35.25/44.25/53.25/62.25/71.25%)

Fury of the Sands (R)

  • Increased Size: +30% Size ⇒ +30/35/40% Size (levels 6/11/16)
  • [NEW] Big Pupper: AoE radius of Nasus’ damage now increases based on his size
  • Damage Tick Rate: Every 1 second ⇒ Every 0.5 second (note: overall damage is unchanged)
UdyrIron Mantle (W)
  • On-Hit Heal Against Minions : 50% heal reduction ⇒ 40% heal reduction
Wingborne Storm (R)
  • Damage to Minions: 40/55/70/85% (levels 1/6/11/16) ⇒ 50/60/70/80% (levels 1/6/11/16)
Wildling Claw (Q - Recast)
  • [NEW] Minions Beware: Awakened Wilding Claw will now deal a minimum of 40-160 damage to minions based on current level per strike of lightning
EkkoZ-Drive Resonance (P)
  • Third Proc Damage: 30-140 (based on level) (+ 80% AP) ⇒ 30-140 (based on level) (+ 90% AP)
Chronobreak (R)
  • Magic Damage: 150/300/450 (+ 150% AP) ⇒ 200/350/500 (+ 175% AP)
Fizz

Playful/Trickster (E)

  • Magic Damage: 70/120/170/220/270(+ 75% AP) ⇒ 70/120/170/220/270 (+ 90% AP)
GarenJudgment (E)
  • Critical Strike Damage: 58% (+ 1% per 1% bonus critical strike damage) ⇒ 75% (+ 1% per 1% bonus critical strike damage
Kai'SaSecond Skin (P)
  • 5th Stack Proc Damage: 15% (+ 5% per 100 AP) of target's missing health ⇒ 15% (+ 6% per 100 AP) of target's missing health
MalphiteThunder Clap (W)
  • Cone AoE Physical Damage: 15/25/35/45/55 (+ 20% AP) (+ 15% armor) ⇒ 15/25/35/45/55 (+ 30% AP) (+ 15% armor)

Unstoppable Force (R)

  • Magic Damage: 200/300/400 (+ 80% AP) ⇒ 200/300/400 (+ 90% AP)
Nunu & WillumpAbsolute Zero (R)
  • Magic Damage: 625/950/1275 (+ 250% AP) ⇒ 625/950/1275 (+ 300% AP)
JinxBase Stats
  • Base Attack Damage: 57 ⇒ 59

Super Mega Death Rocket (R)

  • Base Damage to Primary Target: 250/400/550 ⇒ 300/450/600
RakanFey Feathers (P)
  • Shield Strength: 30-225 (based on level) (+ 85% AP) ⇒ 30-225 (based on level) (+ 95% AP)

Gleaming Quill (Q)

  • Magic Damage: 70/115/160/205/250 (+ 60% AP) ⇒ 70/115/160/205/250 (+ 70% AP)
RyzeOverload (Q)
  • Magic Damage: 70/90/110/130/150 (+ 50% AP) (+ 2% bonus mana) ⇒ 70/90/110/130/150 (+ 55% AP) (+ 2% bonus mana)

Rune Prison (W)

  • Magic Damage: 80/110/140/170/200 (+ 60% AP) (+ 4% bonus mana) ⇒ 80/110/140/170/200 (+ 70% AP) (+ 4% bonus mana)
ShyvanaBurnout (W)
  • Magic Damage per Tick: 10/16.25/22.5/28.75/35 (+ 10% bonus AD) ⇒ 10/16.25/22.5/28.75/35 (+ 15% bonus AD)
  • Bonus On-Hit Magic Damage: 5/8.125/11.25/14.375/17.5 (+ 5% bonus AD) ⇒ 5/8.125/11.25/14.375/17.5 (+ 7.5% bonus AD)

Flame Breath (E)

  • Auto Attacks Against Marked Enemies Damage: 3.75% of target’s maximum health ⇒ 3.5% of target’s maximum health
  • Damage: 60/100/140/180/220 (+30% AD) (+70% AP) ⇒ 60/100/140/180/220 (+40% AD) (+90% AP)
  • Dragon Form Extra Damage: Additional 100-160 (based on level) (+30% AD) (+30% AP) ⇒ Additional 75-135 (based on level) (+30% AD) (+30% AP) (Note: this is in addition to the E base damage)

Dragon's Descent (R)

  • Magic Damage: 150/250/350 (+ 100% AP) ⇒ 150/250/350 (+ 130% AP)
Tahm Kench

Tongue Lash (Q)

  • Magic Damage: 80/130/180/230/280 (+ 70% AP) (+ An Acquired Taste proc 8-60 (based on level)) (+ 3% bonus health) ⇒ 80/130/180/230/280 (+ 90% AP) (+ An Acquired Taste proc 8-60 (based on level)) (+ 3% bonus health)

Abyssal Dive (W)

  • Damage Per Stack: 100/135/170/205/240 (+ 100% AP) ⇒ 100/135/170/205/240 (+ 125% AP)
TwitchDeadly Venom (P)
  • Damage Per Stack: 1/2/3/4/5 (based on level) (+ 2.5% AP) ⇒ 1/2/3/4/5 (based on level) (+ 3% AP)

Contaminate (E)

  • Magic Damage per Stack: 35/50/65/80/95 (+ 35% bonus AD) (+ 33% AP) AP ⇒ 35/50/65/80/95 (+ 35% bonus AD) (+ 35% AP)
SonaHymn of Valor (Q)
  • Base Damage: 40/70/100/130/160 ⇒ 50/80/110/140/170

Song of Celerity (E)

  • Power Chord Slow: 40% (+ 4% per 100 AP) ⇒ 50% (+ 4% per 100 AP)

Many of the changes above are actually also those off-meta build changes that Riot Phroxzon has been teasing. Now don't be alarmed when you see a full-AP Tahm Kench or a Crit-build Garen in your next solo queue games.

Champion Nerfs in LoL Patch 12.19

ChampionNerfs
Master YiBase Stats
  • Attack Damage Growth: 2.5 ⇒ 2.2
Wuju Style (E)
  • Bonus True Damage: 30/35/40/45/50 (+35% bonus AD) ⇒ 30/35/40/45/50 (+30% bonus AD)
Rek'SaiBase Stats
  • Base Attack Damage: 64 ⇒ 61

The nerf list is pretty small, eh? Well, that's because Riot is focusing on buffing some under performers this time around with their new and improved off-meta builds. But we welcome the Master Yi nerfs.

More Build Diversity Coming in League of Legends Patch 12.19

As just mentioned in the buff section, Riot is looking to add more diversity into the game. So, if you want to play Blitzcrank as a top lane fighter? Than go out there and do that! These are the champions with multiple off-meta build improvements:

  • Garen
  • Blitzcrank
  • Shyvana
  • Kai'Sa
  • Malphite
  • Nunu & Willump
  • Rakan
  • Tahm Kench
  • Twitch

Janna VFX Update

Riot is also shipping out some visual updates for our queen Janna. These updates are on a smaller scale and will have an effect on her clarity in-game. According to the PBE thread, they're going to focus on "optimization, readability and better defining the character's identity" with this update.

Basically, they're going to make her spells look and feel better, similar to what Riot had done previously with Leona and Fizz. Of course, this means her skins will also be receiving some overhauls.


Janna Skins Getting Overhaul

These are all the skins and skin changes Riot is making for LoL Patch 12.19:

  • Base Janna: Complete Overhaul
  • Tempest Janna: Same as base
  • Hextech Janna: Complete Overhaul
  • Frost Queen Janna: Complete Overhaul
  • Victorious Janna: Complete Overhaul
  • Forecast Janna: Complete Overhaul
  • Fnatic Janna: Same as base, but with a custom W
  • Star Guardian Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Sacred Sword Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Bewitching Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Guardian of the Sands Janna: Adding impact effect to Q and Tornado small update, new healing VFX on R
  • Battle Queen Janna: Adding impact effect to Q, new healing VFX on R
  • Crystal Rose Janna: Adding impact effect to Q, new healing VFX on R
  • Cyber Halo Janna: Adding impact effect to Q, new healing VFX on R
  • Prestige Cyber Halo Janna: Adding impact effect to Q, new healing VFX on R

Designated Game Mode for Worlds 2022: URF

Ultra Rapid Fire, abbreviate and most commonly known as URF is one of the few rotating game modes we have left in League of Legends. As any other rotating game mode, this game mode is played on Summoner's Rift, but champions have basically no cooldown on their abilities and mana and energy consumption has been reduced by 100%.

What does this mean exactly? Well, you'll be able to spam abilities over-and-over as you play this game mode. Not only that, but everyone gets movement speed bonus, bonus attack speed and crit strikes deal more damage. All in all, this is one crazy game mode where you won't know up from down.


Blitzcrank Adjustments In LoL Patch 12.19

Blitzcrank will also be getting some adjustments in LoL Patch 12.19. Does this mean they're going to be viable in more positions than just as a support? Why yes, yes it does. They got a similar treatment as Maokai who also had his kit adjusted to fit into more positions than one. We love a variety robot.

  • Base Stats
    • Base Attack Speed: 0.625 ⇒ 0.65
    • Attack Speed Ratio: 0.625 ⇒ 0.7
  • Overdrive (W)
    • Mana Cost: 75 ⇒ 85
    • Bonus Attack Speed: 30/38/46/54/62% ⇒ 40/53/66/79/92%
    • [NEW] Magical Punch: Attacks during W deal an additional 1% of target’s maximum HP in magic damage. Against non-champions, this damage is increased by an extra 60-180 (based on level) damage.
  • Power Fist (E)
    • Mana Cost: 25 ⇒ 40
    • Knock Up Duration: 0.9 seconds ⇒ 1 second
    • Empowered Auto Attack Damage: 200% total AD ⇒ 200% total AD (+ 25% AP)
    • [NEW] No One is Safe: Against non-champions, Blitzcrank’s E empowered auto attacks will deal a bonus 150% total AD (+ 125% AP) damage
  • Static Field (R)
    • Maximum Stacks from Passive: 3 ⇒ Unlimited
    • Magic Damage from Stacks On-Hit: 50/100/150 (+ 30% AP) ⇒ 50/100/150 (+ 30/40/50% AP)
    • Magic Damage: 275/400/525 (+ 100% AP) ⇒ 275/400/525 (+ 125% AP)

Syndra Mid-Scope Update

We also have to talk about the upcoming Syndra mid-scope update which was just shipped with the new patch. Syndra was announced to get a mid-scope update during the August champion roadmap, and just last year she also got a slight VFX update so now it's time for her to shine in the mid lane once more. Let's check out all the changes to her kit:

AbilityChanges in Patch 12.19
Transcendent (P)
  • Updated Passive: Syndra collects up to 120 Splinters of Wrath via damaging enemy champions and gaining levels. Splinters of Wrath enhance Syndra and her abilities.
  • Mana from Splinters: Syndra restores 20-215 (based on levels 1-18) mana whenever she collects a Splinter from an enemy
  • Transcended: At 120 Splinters, Syndra gains 15% Total AP
  • Syndra can gain Splinters of Wrath from the following methods:
    • Damaging an enemy champion with 2 abilities within 4 seconds grants (1/2/3 at levels 1/11/18) Splinters (8 second cooldown per target)
    • Syndra will receive 5 Splinters of Wrath when she levels up
    • Killing a Cannon minion grants 1 Splinter of Wrath
  • [NEW]New Look: When Syndra fully upgrades an ability she will receive a new, upgraded ability icon
Base Stats
  • Base Health: 593 --> 563
Dark Sphere (Q)
  • Cooldown: 4 seconds ⇒ 7 seconds
  • Mana Cost: 40/50/60/70/80 ⇒ 40/45/50/55/60
  • Magic Damage: 70/105/140/175/210 (+ 65% AP) ⇒ 70/105/140/175/210 (+ 70% AP)
  • [NEW] Transcended Dark Sphere: Upon gathering 40 Splinters of Wrath, Q will be able to store up to 2 charges (Note: 1.25 second cooldown between casts)
Force of Will (W)
  • Sphere Pickup Detection Radius: 400 units ⇒ 500 units
  • [NEW] Run, Playthings: Non-Sphere units that Syndra picks up will now be unable to die while under Syndra’s control. There was previously a very small amount of time units could die while being picked up which has been removed.
  • [NEW] Transcended Force of Will: Upon gathering 60 Splinters of Wrath, W will deal an additional 15% (+1.5% per 100 AP) true damage
Scatter the Weak (E)
  • Cooldown: 18/17/16/15/15 seconds ⇒ 15 seconds at all ranks
  • Stun Duration: 1.5 seconds ⇒ 1.25 seconds
  • Magic Damage: 85/130/175/220/265 (+ 60% AP) ⇒ 75/115/155/195/235 (+ 55% AP)
  • Scatter Angle: 34 degrees ⇒ 56 degrees
  • [NEW] Personal Space: Reduced the likelihood of Q not stunning targets at close range
  • [REMOVED] Fire Away: Dark Spheres spawned after casting Scatter the Weak are no longer fired as missiles
  • [NEW] Transcended Scatter the Weak: Upon gathering 80 Splinters of Wrath, Scatter the Weak's cone is increased (56 degrees ⇒ 84 degrees) and also slows enemies by 70% for 1.25 seconds (applied after initial CC)
Unleashed Power (R)
  • Damage per Sphere: 90/140/190 (+ 20% AP) ⇒ 90/130/170 (+ 17% AP)
  • [NEW] New Passive: Unleashed Power will now grant Q - Dark Sphere an additional 10/20/30 Ability Haste
  • [NEW] Transcended Unleashed Power: Upon gathering 100 Splinters of Wrath, Unleashed Power will execute champions below 15% max health
Spirit Blossom Sett
I just had to add in the photo... | © Riot Games

LoL Patch 12.19: Spirit Blossom Skins Revealed

Riot recently released the trailer for the upcoming Spirit Blossom skins which will be released a day after the new patch goes live. In the trailer, we followed Sett who encountered multiple spirits of Ionia on his journey to find his father, the Spirit of Abandonment. These are all the champions confirmed to get Spirit Blossom skins in this patch.

  • Spirit Blossom Sett
  • Spirit Blossom Darius
  • Spirit Blossom Master Yi
    • Spirit Blossom Master Yi Prestige Edition
  • Spirit Blossom Syndra
  • Spirit Blossom Tristana
  • Spirit Blossom Aphelios
  • Spirit Blossom Yorick
  • Spirit Blossom Soraka
  • Spirit Blossom Evelynn

While some fans had hoped for a Bard skin this is a huge lineup of champions and we can't wait to find out more about Ionian folk tales surrounding all these spirits. Now on to the group phase of the 2022 League of Legends World Championship!