League of Legends Patch 12.18 Highlights: Get Ready for the Worlds 2022 Meta

League of Legends Patch 12.18 will be the Worlds 2022 patch, which means Riot won't be making any huge changes. Just a few adjustments ahead of the biggest esports event of the year.

Fright night annie
These Fright Night skins are just great. | © Riot Games

Udyr is getting some adjustments this patch, along with Maokai who has been absolutely tearing up solo queue after his changes to make him more viable in the top lane and in the jungle once more without sacrificing too much of his support capabilities.

Let's check out all the other big changes that will have an effect on you in your solo queue games, but to be honest, there weren't too many with this patch being another pro-skewed patch for the 2022 League of Legends World Championship.

League of Legends Patch 12.18: Hecarim Nerfs!

In the previous Patch Hecarim got a few upgrades to make him more into a bruiser and a fighter. Well those upgrades sure as hell catapulted him into OP status quickly. Which is no surprise whenever Hecarim is good he's always a little bit too good as well. So, Riot is nerfing him this patch.

AbilitiesNerfs
Base Stats
  • Base Health: 650 ⇒ 625
Q - Rampage
  • Physical Damage Bonus AD Ratio: 95% ⇒ 90%
  • Increased Damage Per Stack: 4% (+6% per 100 bonus AD) ⇒ 4% (+5% per 100 bonus AD)
W - Spirit of Dread
  • Percent of Post-Mitigation Damage Healed: 30% (+2.5% per 100 bonus AD) ⇒ 25% (+2% per 100 bonus AD) (Note: remains halved for damage not dealt by Hecarim)

So, his Q has had its damage lowered and the heal on his W is also a bit weaker than before. Not to mention the cut to his base stats will make his early game a bit more difficult, but overall he will still be a pretty strong horse on the rift.

Akali Quality of Life Changes

When the LoL Patch 12.18 patch notes released Riot had forgotten to add two things. One of them was to let us know that Nasus had been removed from the patch, the other being some quality of life changes for all of you Akali mains out there.

Akali's stealth has been adjusted and her E (Shuriken Flip) will now apply true sight to enemies hit. This means you'll be able to see them even when they're in the fog of war. So, now she's become a bit easier and more fun to play!

Maokai Adjustments in Current Patch

Maokai has branched out well into the top lane, but continues to struggle as a jungler, which is why Riot is making some adjustments to his kit to try and even out the playing field no matter where you play Maokai.

Abilities Adjustments
Sap Magic - P
  • Heal: 4.8-14% (based on level) ⇒ 4.5 -12% (based on level)
Bramble Smash - Q
  • Bonus Dmaage to Monsters: 40/60/80/100/120 ⇒ 80/100/120/140/160
Sapling Toss - E
  • Damage: 55/80/105/130/155 (+ 6% bonus health) (+ 42.5% AP) ⇒ 55/80/105/130/155 (+ 6% bonus health) (+ 40% AP)
  • Empowered Damage: 110/160/210/260/310 (+ 12% bonus health) (+ 85% AP) ⇒ 110/160/210/260/310 (+ 12% bonus health) (+ 80% AP)

A few bug changes will also be included in this patch, like the bug where he pulled enemies closer instead of knocking them away with his Q, as well as the weird ultimate bug where it was way too narrow.

Udyr Adjustments In Patch 12.18

Now slowly we're all getting more used to the New Udyr, right? Sure we still haven't gotten our promised Nudyr skin, but we can be patient... but with everyone adjusting to his new kit he's become a pretty strong champion right now, which is why Riot is aiming to take away some of his scaling and also encourage players to put a point into Q early.

AbilitiesAdjustments
Base Stats
  • Health Growth: 106 ⇒ 98
  • Armor Growth: 5.2 ⇒ 4.7
Wildling Claw - Q
  • Mana Cost: 45-28 (based on level) ⇒ 20
  • Empowered Lightning Strike AP Ratio: +0.6% per 100 AP ⇒ +0.8% per 100 AP
  • [NEW] Bit of a Reach: Udyr’s first two attacks gain 50 attack range, matching the functionality of his Awakened Q
  • [NEW] Shocker: Awakened Q now deals an additional 2-5% (based on level) (+0.03% bonus AD) max health physical damage on first two attacks
Iron Mante - W
  • Percent HP Heal: 1.2/1.26/1.32/1.38/1.44/1.5% ⇒ 1.2%
  • Percent HP Shield: 2/2.4/2.8/3.2/3.6/4.0% ⇒ 2/2.3/2.6/2.8/3.2/3.5%
  • Life Steal: 15% ⇒ 15/16/17/18/19/20%
Wingborne Storm - R
  • Magic Damage: 20/38/56/74/92/110 (+40% AP) ⇒ 20/36/52/68/84/100 (+35% AP)
  • Damage to Minions: 50/60/70/80% (levels 1/6/11/16) ⇒ 40/55/70/85% (levels 1/6/11/16)
Fright night draven
Who else is hyped for thesse skins? | © Riot Games

Fright Night Skins Released in Patch 12.18

Now we also have to check out the brand-new Fright Night skins which have hit live servers with this patch. Sure, it's months away until Halloween, but these skins look incredible and give us the perfect Tim Burton feels. Every single one of these skins looks great.

  • Fright Night Annie
  • Fright Night Renata Glasc
  • Fright Night Trundle
  • Fright Night Urgot
  • Fright Night Draven
  • Fright Night Nautilus

These skins will be released a day after the patch goes live, so expect them in the shop on September 22. Then, we're just a week away from the start of the League of Legends World Championship already. Who do you have in your pick'em?