Video game sequels have the potential to expand beloved worlds, refine mechanics, and introduce fresh stories. However, not every sequel is necessary—or even beneficial—to the original game's legacy. While some of these sequels aren't necessarily bad, the truth is they were often unnecessary at best, and downright atrocious at worst. In certain cases, a follow-up couldn't live up to the magic of the original, either because of missed opportunities or a sharp decline in quality. These games serve as a reminder that sometimes, it’s best to leave a masterpiece untouched. In this article, we’ll explore the video games that should have never had a sequel, focusing on those that failed to capture the essence of their predecessors.
This is part 1 of the list. If you think we missed any, why not check out part 2?
