Microsoft Reportedly Cutting Jobs Left And Right (And Tries To Replace Them With AI)

In what has become a grim annual tradition at this point, Microsoft is once again slashing jobs across its gaming division – only this time, with an even colder twist.

Phil Spencer Microsoft AI
Gaming is for everyone. Working at Microsoft is not. | © Microsoft / David Paul Morris

According to multiple reports, tech giant Microsoft is not just restructuring for efficiency or streamlining operations. It's actively exploring ways to replace human workers with AI agents, even as internal morale nosedives and key game projects face uncertain futures.

This latest wave of layoffs, which affects thousands globally and hundreds specifically within Microsoft’s gaming units, marks the fourth round of cuts in the Xbox division in just 18 months. And while Microsoft executives paint a picture of "strategic growth," many industry watchers and insiders say it's clear that AI is being used as a justification to automate away jobs – regardless of the human cost.

Layoffs Amid Record Profits

Microsoft is hardly strapped for cash. In fact, the company recently posted over $245 billion in annual revenue and more than $109 billion in operating income – both record highs. CEO Satya Nadella celebrated the company’s financial health in Microsoft’s 2024 annual report, hailing what he called an “AI platform shift” that would guide the company into the future.

But that future, it seems, doesn’t include many of the employees who helped build the foundation Microsoft is now trying to automate. The company recently announced it would cut 3% of its global workforce, and just days ago, another 9,000 job losses were confirmed – many from its gaming operations. The Stockholm-based King division, best known for Candy Crush, is laying off 200 people, and European studios across the board are seeing similar reductions.

In a memo to staff, Microsoft Gaming CEO Phil Spencer attempted to strike a sympathetic tone, writing:

“We must make choices now for continued success in future years... and a key part of that strategy is the discipline to prioritize the strongest opportunities.”

What wasn’t said outright, but echoed throughout the industry, is that “strongest opportunities” now increasingly means replacing human labor with machine learning models.

AI Over Artists

At Halo Studios – perhaps Microsoft’s most iconic gaming brand – the mood is reportedly bleak. According to reporting by Rebs Gaming and Engadget, at least five developers were recently laid off, with little warning. The affected employees were invited to a meeting with leadership, only to sit in silence for nearly two hours before a brief Teams call dropped the axe.

One developer bluntly stated that Microsoft is "trying their [hardest] to replace as many jobs as they can with AI agents."

Tensions are reportedly high among the remaining staff, particularly on one Halo project that insiders say is in crisis.

“I don’t think anybody is really happy about the quality of the product right now,” a developer said. “There’s been a lot of tension and pep talks trying to rally folks to ship.”

The developer also noted a major shift in strategy: Microsoft is increasingly favoring contracted studios over individual contractors in both the U.S. and Europe – a move likely designed to increase flexibility and lower costs, especially when paired with AI-assisted workflows.

Creativity on the Chopping Block

With AI tools being pushed aggressively throughout the company, many employees have reportedly felt pressure to use the very technology that may one day replace them. Microsoft leadership has been leaning heavily on its “AI-first” messaging internally, with Nadella emphasizing the company’s “discipline” in investing where it sees long-term potential. Critics argue that this strategy too often comes at the expense of creative teams – the very people responsible for the experiences players actually care about.

Adding insult to injury, several major game projects have been unceremoniously cancelled as part of the cuts. These include Everwild (from Rare), an MMO by ZeniMax Online, and Perfect Dark, the much-hyped reboot that was being handled by now-shuttered studio The Initiative. According to Matt Booty, head of Xbox Game Studios, the decisions were not made lightly – but that’s little comfort to the teams who spent years pouring energy into projects that will never see the light of day.

“Each project and team represent years of effort, imagination, and commitment,” Booty wrote in an internal memo. “But we must focus resources to set up our teams for greater success within a changing industry landscape.”

Industry-Wide Consequences

Microsoft is far from the only gaming company embracing automation, but it has become one of the most visible – and aggressive – champions of AI-driven change. This comes as the gaming industry at large is reeling, with an estimated 11% of game developers losing their jobs in 2024 alone.

The contradiction at the heart of Microsoft’s current strategy is hard to ignore: on one hand, executives tout record-breaking user engagement, an expanding game catalog, and a rosy hardware roadmap. On the other hand, they’re gutting studios, cancelling titles, and laying off thousands of people – all while pitching AI as the savior of innovation.

A Microsoft spokesperson offered the following statement:

“We continue to implement organizational and workforce changes that are necessary to position the company and teams for success in a dynamic marketplace.”

Translation: more AI, fewer humans.

Is This the Future?

While executives frame these moves as necessary for long-term success, many in the industry question the sustainability – and ethics – of this trajectory. Microsoft is betting heavily on a future where machines co-author games, scripts, art, and even code. But in doing so, it may be gutting the very human spark that made its games beloved in the first place.

The irony is insane. As Phil Spencer tells the public that “our platform, hardware, and game roadmap have never looked stronger,” his teams are being told to pack their things. And while Nadella preaches about “record performance,” developers at Microsoft-owned studios are watching their life's work get shelved in favor of scalable machine learning.

The company may indeed be preparing for a future powered by artificial intelligence – but it's a future where fewer creators are invited to the table.

Florian Frick

Flo is studying Sports-journalism and combining his passion for writing and esports at EarlyGame. He is kind of addicted to CS. To say he can get emotional whilst watching his favorite teams would be an understatement....