Back when Call of Duty: Vanguard Season 1 dropped in December 2021, we were hanging out for new Zombies content. The game's original mode was a devastatingly dull affair, filled to the brim with absolutely nothing. In fact, a game that we recorded for EarlyGame showed that you could beat the original mode in about half an hour. In short, it was a disgraceful entry that – amongst Vanguard's other shortcomings – made Sledgehammer Games' latest title a laughing stock in the Call of Duty community.
Now, in the face of abhorrently bad sales and Activision's acquisition by Microsoft, Sledgehammer Games need to turn this ship around, boost sales, and resurrect Call of Duty: Vanguard from the ashes of its devastating launch. King of the hill in this big update is Zombies, as it was the saving grace of Call of Duty: Black Ops Cold War and is being developed by none-other than Treyarch. It's ironic, though, that Sledgehammer Games seem to be so reliant on content produced by an entirely different studio.
What's New In Vanguard Zombies Season 4?
Vanguard Season 4 brings arguably one of the biggest additions to the Zombies Mode that players have been waiting for since the game's release: round-based zombies maps are finally coming back! With the remaster of Shi No Numa, we finally get the first round-based zombies map in Vanguard in Season 4.
What Is "Shi No Numa", The New Zombies Map?
Shi No Numa is a remake of one of the first zombies maps ever. The map first appeared in Call of Duty: World at War and has now been completely reworked for Vanguard. It is the first round-based zombies map in Vanguard that is no longer based on a large hub map with various portals. Here we get the usual wall buys again, doors that have to be unlocked first and traps. We also get a new quest that gives us a new Wonder Weapon and more Intel to further the Dark Aether story.
Here is a drawn map of Shi No Numa:
New Features For Shi No Numa
Some innovations have been introduced for Shi No Numa and upcoming round-based zombies maps:
- Sacrificial Hearts are now available as a reward for every third round
- The inventory of the altar is renewed every 3 rounds
- There is a zipline system that allows you to move faster across the map
- Flogger and electroshock traps are available
New Entities & Enemies?
Unfortunately, we don't get any new entities or enemies in Season 4. Only Zaballa's attack behavior has been slightly adjusted so that Zaballa can now attack without teleporting.
New Wonder Weapon
The DG-2 is Season 4's new wonder weapon, available via the new quest on Shi No Numa or in the Mytsery Box after you reach round 10.
New Covenants In Vanguard Season 4
In Season 4, we don't get any new covenants for now, but two covenants have been slightly modified:
- Death Blow: Now returns ammo based on a percentage of ammo used when obtaining a critical kill.
- Ammo Gremlin: Now refills ammo at a speed based on the size of the weapon magazine.
So there you have it. For more details on Call of Duty: Vanguard's new season, as well as what's coming to Warzone and the extended Call of Duty franchise, check out the official roadmap. Stay tuned for tons of updates as well, because we're here to break down everything you need to know about past, present and future Call of Duty: Vanguard Seasons. Seriously, stay tuned.